Thursday, May 15, 2014

Freezing Blaster: Skill Translations and Info

Document format of this post can be found here.

Fundamental Skills
Dash/Tele: Must have.
Basic Attack: Affects no skills, not worth considering.
Q Dodge: Never hurts to have.

1st Skill
얼음송곳 - Ice Pick
Cooldown: 4 seconds
Lv1 Damage: 281%
MaxLv:
Type: Pierce, Ice
Frostbite debuff
Conjures an ice crystal and fires it directly at enemies, reducing minor enemy attack speed and movement speed.

1st Awakening: 추적
Turns the ice crystal into a homing missle, dealing 50% overall more damage but losing its piercing ability.

2nd Awakening: 확산
Fires 3 Ice Crystals in a spread. Leveling this skill increases stones fired.

2nd Skill
서리바람 - Frost Wind
Cooldown: 16 seconds
Lv1 Damage:
MaxLv:
Type: Slash, Ice
Frostbite debuff
Hold the skill to unleash a tunnel of chilling wind, damaging and slowing enemy attack and movement speed.

1st Awakening: 찬바람
Renews the duration of any enemies inflicted with Freezing status, keeping them frozen. This does not apply to:
Freezing Pillar's ultimate freeze debuff.
Ultra Freeze's freezing debuff.

2nd Awakening: 센바람
Enhances the strength of the skill, pushing enemies away and freezing them.

EX Skill 1
얼음송곳 - Ice Shard EX
Consumes 1 EX Gauge
Cooldown:
Lv1 Damage:
MaxLv:
Type: Pierce, Strike, Ice
Worth 1 point for invinc frame purposes.

3rd Skill
서리칼날 - Frost Blade
Cooldown: 8.3 seconds
Lv1 Damage: 140% x8
MaxLv:
Type: Slash, Ice
Frostbite debuff
Tosses an ice shard into the air that explodes into several discs, locking on to the nearest enemy, reducing their aspd and mspd.

1st Awakening:  비산
Increases the number of discs from 8 to 11.
Note: the video is outdated.

2nd Awakening: 한꽃
Tosses a gigantic ice disc that locks onto one enemy. Upon contact, explodes and freezes the enemy along with any other around them.
Note that this particular freezing debuff does not work on bosses.

4th Skill
특수기, 빙결폭쇄 - Special Skill: Freezing Burst
Cooldown: 4.2 seconds
Lv1 Damage: 1616%
MaxLv:
Type: Pierce, Ice, Contextual
Right click when an enemy is frozen to blow them up.
Note that this does not put the actual Skill Freezing Burst into cooldown.

5th Skill
빙결강화 - Enhanced Freezing
MaxLv:1
Type: Passive
Frostbite enabler
Upon learning this skill, allows the below skills to inflict Frostbite for a max of 5 stacks, enabling enemies to become frozen easier.
Note that boss type monsters are not affected by freezing odds from this skill.

얼음송곳 - Ice Pick
서리바람 - Frost Wind
서리칼날 - Frost Blade
눈보라 폭풍 - Blizzard Storm

6th Skill
얼음 소나기 - Ice Rain
Cooldown: 12 seconds
Lv1 Damage: 198% x10
MaxLv:
Type: Pierce, Ice
Brings down several ice shards on the enemy. If the enemy is airborne, it will drop them to the ground immediately.

1st Awakening: 오한
Frostbite Debuff
Inflicts enemies with Frostbite, with high odds of freezing.

2nd Awakening: 파편
Gives the ice shards an aoe damage effect when striking an enemy, hitting other enemies around them.

7th Skill
한파 - Cold Wave
Cooldown: 15 seconds
Lv1 Damage: 112% x10
MaxLv:
Type: Strike, Ice
Cold Wave Debuff
Duration: 10 seconds
Enemies suffer from freezing cold weather, reducing their aspd and mspd by 20% for 10 seconds.

1st Awakening: 맹추위
Max Lv: 5
Aspd and Mspd reduction : -3% per level (Max -15%)
Enhances cold wave debuff to add an additional -3% aspd and mspd per level of this awakening.

2nd Awakening: 침투
Enhances the debuff to reduce the enemy's ice resistance by -5% at the cost of the duration being reduced from 10 seconds to 7 seconds.
Original debuff effect still applies.

8th Skill
빙결폭쇄 - Freezing Burst
Cooldown:
Lv1 Damage:
MaxLv:
Type: Strike, Ice
Unlike the Right Click, this skill causes all frozen enemies to explode.

When this skill is successfully executed, following skills recieve a cooldown reduction:
얼음 소나기 - Ice Rain : 2 seconds reduced
눈보라 폭풍 - Blizzard Storm : 5 seconds reduced
빙붕의 구슬 - Ice-Shelf Bead : 5 seconds reduced

1st Awakening: 증대
Increases overall damage of the skill by 30%, as well as reducing the following skill cooldowns even further:

한파 - Cold Wave : 1.6 seconds reduced
눈보라 폭풍 - Blizzard Storm : 4.4 seconds further reduced

2nd Awakening: 오한
Frostbite debuff
Upon exploding the enemy, the explosion of the ice inflicts all enemies around exploded enemies with frostbite debuff.
The following skills receive further cooldown reduction:

얼음 소나기 - Ice Rain : 1.4 seconds further reduced
빙붕의 구슬 - Ice-Shelf Bead : 3.6 seconds further reduced

9th Skill
빙결 파쇄탄 - Freezing Wave Crusher
Cooldown:
Lv1 Damage:
MaxLv:
Type: Pierce, Ice
Fires a powerful bullet that can destroy Super Armor.
If used on an enemy that's frozen, causes them to explode and deals much more damage.

1st Awakening: 빙폭
Base damage is increased by 25%, while the damage dealt when the enemy is frozen increases by 50%.

Cooldown of this skill increases by 3 seconds.

2nd Awakening: 축퇴
Holding the skill key charges a 'buster shot'. When the skill is fully charged (on flash) and released, overall base damage is increased by 50%. Damage when striking a frozen enemy further increases by 25%.

Cooldown is not affected.

EX Skill 2
얼음 소나기 - Ice Rain EX
Consumes 2 EX Gauge
Cooldown:
Lv1 Damage:
MaxLv:
Type: Strike, Ice
Worth 1 point for invinc frame purposes.

10th Skill
얼음난초 - Ice Orchid
Cooldown:
Lv1 Damage:
MaxLv:
Type: Slash, Ice
Conjures a miniature iceberg to damage enemies. If an enemy is hit, there's a small chance of freezing.
Note that the basic form of this skill does not freeze bosses.

1st Awakening: 확산
Increases the range in which an enemy can be struck by the ice orchids.

2nd Awakening: 빙결강화
Freezing Debuff
Chance of freeze at Lv1: 20% (40% LvMAX)
Max Lv: 5
Ice Orchid gains the ability to freeze bosses.
Each level added to this skill further increases the chance of boss freeze by 5%.

11th Skill
눈보라 폭풍 - Blizzard Storm
Cooldown:
Lv1 Damage:
MaxLv:
Type: Pierce, Ice
Frostbite debuff
Conjures a storm that inflicts frostbite, slowing enemies aspd and mspd.

Note: the video is outdated.

1st Awakening: 지속
Increases the amount of hits from x16 to x21.

2nd Awakening: 혹한
Wound Debuff
Blizzard storm overall range is increased by 50%, as well as gaining the ability to inflict "wound debuff", causing enemies to take 10% of the overall storm damage every second for 10 seconds.

The duration of the storm is reduced by 33%.

12th Skill
결빙의 고리 - Ring of Ice
Cooldown:
Lv1 Damage:
MaxLv:
Type: Strike, Ice
Freezing debuff
A powerful close range skill that causes the ground around your character to form a ring of ice, freezing all enemies touched by it.
This skill works on bosses and provides invinc frames while casting.

Note: While this skill does provide invinc frames, it's very buggy and I believe if you don't have perfect ping then this skill is pretty much just provides fake invinc frames, ie no frames at all. If you get hit don't be surprised.

1st Awakening: 한기 되돌이
If an enemy is frozen by this skill, cooldown will be reduced by 10 seconds.

2nd Awakening: 휘몰이 박살
After freezing enemies with this skill, execute 빙결폭쇄 - Freezing Burst to explode and bring frozen enemies to you.

13th Skill
마력수련 - Mana Training
Cooldown: 60 seconds
Lv1 Increment: 22% (30% lvMAX)
MaxLv: 5
Duration: 15 seconds
Type: Buff
When this buff is cast, a portion of your Max MP is calculated into additional damage. By default this skill calculates 20% of your Max MP and turns it into damage, with 2% added per level.

14th Skill
초극빙결포 - Ultra Freeze
Cooldown:
Lv1 Damage:
MaxLv:
Type: Pierce, Ice
Freezing debuff
Pulls out a large cannon that freezes enemies, including bosses for 5 seconds.
Aiming can be moved with A and D keys, left click to fire off the cannon immediately.

Note: freezing debuff of this skill cannot be renewed by Frost Wind's first awakening.

1st Awakening: 확산초극빙결포
Ultra Freeze Cannon gains two backup firing beams, increasing the width of freezing.

2nd Awakening: 강화초극빙결포
Added Freezing duration: 1 second
Max Lv: 3
For each level of this awakening, adds 1 extra second to freeze duration.

15th Skill
빙붕의 구슬 - Ice-Shelf Bead
Cooldown:
Lv1 Damage:
MaxLv:
Type: Strike, Ice
Hold the skill to suck in and hurt nearby enemies for 2.5 seconds. Upon release, the snowball rolls a distance away and explodes, dealing massive damage.

1st Awakening: 얼음갑옷
Grants Super Armor status while casting the skill.

2nd Awakening: 얼음가시
Freezing Floor Debuff
Duration: 5 seconds
Sucks enemies in to you then blows up the snowball, causing a damaging ice floor to appear around you. All enemies within this field receive 5% of the overall skill damage every 0.5 seconds for a total of 5 seconds.

16th Skill
혹한의 기둥 - Freezing Pillar
Cooldown:
Lv1 Damage:
MaxLv:
Type: Slash, Ice
Ultimate Freeze debuff
Duration: 3 seconds
Summons a super powered storm that quickly freezes the enemy in a gigantic ice pillar.
Skills that cause ice to explode will not blow up the enemy while theyre frozen within the pillar, but do additional damage.

This skill's freeze time cannot be renewed by frost wind.

1st Awakening: 대분출
Increases the range of the skill and number of hits x15 to x23.
Enemies do not get sucked in to the center nor do they get increased float.

2nd Awakening: 흡인강화
Attack range is decreased by 50% and sucking speed is increased by 30%.

17th Skill
축퇴탄 수련 - Degenerate Shot Training
MaxLv:1
Type: Passive
Allows you to charge the third shot of your normal attack to inflict more damage.

18th Skill
맹추위 - Chilling Cold
MaxLv:1
Type: Passive
When a skill inflicts frostbite status (slow debuff), the enemy loses -1% ice and strike resist per stack of frostbite. If the enemy is inflicted with Freezing (frozen debuff), they receive a 30 second debuff that reduces ice and strike resistance by 10%.

19th Skill
한기역습 - Chilling Counterattack
Cooldown: 120 seconds
MaxLv:1
Type: Passive
Freezing Debuff
When your HP drops to 35% or below, automatically counter attacks with an aoe that freezes all enemies.

20th Skill
얼음비늘 - Ice Scales
Cooldown: 45 seconds
Lv1 HP : 1000 (3000 LvMAX)
MaxLv:3
Type: Buff
Duration: 5 seconds
Generates an Ice Shield that defends against all attacks. Once the duration is up or the hp is depleted the shield disappears.

21st Skill
서리찬 가시 - Visible Frost
Cooldown:
Lv1 Damage:
MaxLv:
Type:
Reduces the cooldown of basic set skills.
얼음송곳 - Ice Pick : 0.2 seconds reduced
서리칼날 - Frost Blade : 0.4 seconds reduced
빙결 파쇄탄 - Freezing Wave Crusher : 0.7 seconds reduced

22nd Skill
매서운 추위 - Severe Cold
MaxLv:1
Type: Passive
Reduces the cooldown of mid-tier set skills.
서리바람 - Frost Wind : 0.8 seconds reduced
얼음 소나기 - Ice Rain : 0.7 seconds reduced
한파 - Cold Wave : 0.8 seconds reduced
눈보라 폭풍 - Blizzard Storm : 2.2 seconds reduced

23rd Skill
차가운 심장 - Frozen Heart
MaxLv:1
Type: Passive
Reduces the cooldown of higher-tier set skills.
빙결폭쇄 - Freezing Burst : 1.2 seconds reduced
얼음난초 - Ice Orchid : 0.8 seconds reduced
빙붕의 구슬 - Ice-Shelf Bead : 1.8 seconds reduced

24th Skill
절대 영도 - Absolute Zero
MaxLv:1
Type: Passive
Reduces the cooldown of stronger set skills.
결빙의 고리 - Ring of Ice : 5.3 seconds reduced
초극빙결포 - Ultra Freeze : 5.7 seconds reduced
혹한의 기둥 - Freezing Pillar : 6.2 seconds reduced

Tuesday, May 13, 2014

Lv60 Set Equipment Guide

Ether Skill Set Evolution List


Monster Subjugation Sets. These are light blue tagged equipment that are powerful on their own (specific skill boosters), but generally shitty end game.
Final Tier Weapons have a weaker chance of high damage per hit.

Dimension Library Craft Sets. These are also light blue tagged, but they generally increase element damage. Useful and very powerful if you plan to stack very high element.

Legendary Equipment Sets. These are gold-tagged for tier 1 type Legendary, Orange-tagged for tier 2 type Legendary. While equipment from Legendary Sets tend to provide a much better defense and slightly higher stats, truly notable Legendaries are Accessories and Weapons, and Ghost Knight Shoes in particular.


  • Accessories: Very high base stats vs Ether and other accessories, and they also come with various special effects that many find valuable.


Examples of special effects from Legendary Accessories 
(because the list is huge and I dont have a list of them all ._.)
Cloud Nine: Chance upon attack that you summon several fluffy clouds to fluff enemies to death
Temptation: Chance upon attack that you seduce the enemy for 5 seconds
Grand Laser: Chance upon attack that you execute a rampant form of lv50 time mage's skill.
Ice Orchid: Chance upon attack that you send a wave of Ice Orchids to freeze enemies.
Air Barrier: When hit while in midair, receive 1 damage with a 60 second cooldown
Cheer Leader: Every time someone in your party gets a certain amount of combo hits your character starts cheering (silly joke stat)

and there's many more of these types. I'm probably going to list dungeon-specific legendaries later on.


  • Weapons: Legendary weapons have a higher stat and enhancement growth than all other weapons making their raw power usually better. Specialties on legendary weapons tend to decide whether they exceed Ether weapon or not, though.

The most notable weapon being Ghost Knight's Legendary, with severe damage output and the special ability to call Ghost Knight into battle every 15 seconds to attack, with 5% chance to stun for 3 seconds on each hit.

There are some other legendary weapons like this but the list is pretty big and I don't have one on hand.


  • Ghost Knight Shoes: They provide an absurdly huge amount of movement speed, 15% from raw stats alone, roughly 22~23% mspd up from rolling high appraisal. No excuse for getting hit when you're wearing these.

Ether Dungeon Equipment Sets. Light Green-tagged Equipment. These are easy to get, and as such, easy to + beyond +10. Because of the large abundance of Ether equipment and the values behind the equipment, Ether Set is almost always the more optimal choice over all other equipment sets.


Note: Make sure you +10 or higher Ether Equipment in their basic form BEFORE upgrading. It's a huge waste of money and mats if you upgrade first then + later, lol.
-As for appraising stats, wait a bit. you get MUCH better values at final evolution for Ether Set.


  • List of Ether Sets:
  • 마기온 세트 - Skill Set. Improves the damage from several of your skills which is amazing.
  • 맹공 세트 - Damage Set. Provides a primary focus on minor damage stat improvement.
  • 치명 세트 - Critical Set. Provides a primary focus on critical damage stat improvement.
  • 고속 세트 - Speed Set. Provides a primary focus on aspd/mspd speed stat improvement.
  • 방벽 세트 - Defense Set. Provides a primary focus on damage reduction stat improvement.


Now out of all these sets lets pick the best.



  • 마기온 세트 - Skill Set

맹공 세트 - Damage Set
치명 세트 - Critical Set
고속 세트 - Speed Set
방벽 세트 - Defense Set

So now we know which is top. Why Skill Set? Because it provides insane damage bonuses to your skills, far outclassing the new sets, even being able to contend against many legendary equipment.



  • Choosing your Skill Set:

Priority skill damage Specification:
It's best to pair up two 4/6 Sets, as you only need 4/6 of a final tier Ether Set for Skill damage bonus.
Note that two of the same 4/6 skill type will NOT stack, so it's a waste to choose two+ same-types.

This is pretty good to do early on for big damage output. You could choose the 2nd set to fill spaces you can dispose of for legendaries later, mentioned below.

Legendary Specification:
Choose a primary 4/6 Skill Set that utilizes slots where less useful Legendaries can take hold, example:
Ether Skill Set Hat, Glove, Top, Bottom for two powerful skills.
This leaves open 5 Legendary slots for Shoes (EX: Ghost Knight Shoes), Weapon (EX: Ghost Knight Weapon), Accessories (Cloud Nine, Grand Laser, Air Barrier etc.)


Of course, the choice is up to you to decide on what legendaries you're aiming to get.


  • Ether Weapon:

Working towards a +12/+13 Ether Weapon is very useful even as a standalone from your Ether Sets because of its special ability final tier which is:
7% chance per hit of that particular hit dealing 50% overall damage.
1% chance per hit of that particular hit dealing 150% overall damage.


Because of this, a +12/+13 Ether Weapon will last you quite awhile on its own, and since they're relatively common, the worst part will be spending gold.

  • List of Skill Set Evolutions:

Note: I do not have Valkyrie Skill Set evolutions as I haven't found a set of them posted on the kritika forums nor do I even know if they exist.. If you have a Valkyrie and getting Skill Set for her, please send me a screenshot of whichever evo types you got and I'll be sure to compile a list of them.



Skill Sets usually affect a certain part of your skill, such as a 2nd half of it or a final explosion hit, etc, but the overall damage boost tends to be very high and makes certain skills worthwhile to max.



All Skill Sets assume you use the original skill or take an awakening that retains that form of the skill. Damage bonus from the set might not apply if the skill has been transformed into a completely different type via awakening.




Warrior Ether Skill Set


Rogue Ether Skill Set


Magic Gunner Ether Skill Set





Friday, May 2, 2014

Freezing/Dimension translations a bit delayed.

Gonna be busy for a few days so might not be able to get them up as quickly as I hoped to, will try to update when I can but until then there might not be much activity. I normally have a bad tendency to stop working mid way but I'm really trying hard to wrap things up this time around lol.

Once I finish that I'm gonna put up important items and translations for weapon/accessory specialties from ether/monster/dimension dungeons.

Also on a side note, if you're soloing for legendaries it's always best to party up, you get a x2, x3, x4 drop rate multiplier for more people in your party.

Crimson Assassin: Skill Translations and Info

Document format of this post can be found here.
5/02 updated with corrections. Thanks bushman!

Max Bleed Stack is 20. Any skill that makes use of Bleed Stack damage bonus removes all stacks unless awakening prevents it from doing so.

Fundamental Skills
Dash/Roll: Must have.
Basic Attack: No skills put this to use, and you won't really use normal attack so, pointless.
Q Dodge: Doesn't hurt to have, though it's important if you take invis awakening.

1st Skill
수리검 - Shuriken
Cooldown: 3.5 seconds (no change LvMAX)
Lv1 Damage: 45% x3 (
MaxLv:
Type: Piercing
Throws a shuriken. At Level 2 can throw multiple shurikens.
Used in conjunction with 인법, 연환 수리검 - Shuriken Chain

1st Awakening: 팔연
Transforms your Shuriken into a genjutsu-based move where you create shurikens that fan out. Loses ability of Shuriken Chain and Ascension Shuriken counter.

This awakening throws 8 shurikens.

2nd Awakening: 관통
Shurikens will be able to penetrate through enemies.

2nd Skill
순보순살 - Shadow Slash
Cooldown: 11 seconds (
Lv1 Damage: 847% (
MaxLv:
Type: Slash
Bleed Debuff: Available at Lv8
Teleports forward and slashes the enemy.
At level 8 this skill induces bleeding.

1st Skill: 비선
Increases traveling range by 9 meters and overall damage by 20%.
This is a good skill for mobility whether it be getting away or closing range.

2nd Skill: 급습
Guarantees critical hit when the enemy is bleeding.

3rd Skill
삼연살 - Three-Strike
Cooldown: 10.2 seconds (
Lv1 Damage: 404% x3
MaxLv:
Type: Strike
Does a three hit strike that sends smaller enemies up in the air.

1st Awakening: 탈영
Genjutsu-type skill that spawns an alter-ego to strike the enemy, forcing your character a safe distance back.

2nd Awakening: 혈참
Type: Slash
Press E at the end of the skill to do 3 extra slashes for 50% of the total skill damage.

EX Skill 1
순보순살 - Shadow Slash EX
Consumes 1 EX Gauge
Cooldown: 3 seconds (no change LvMAX)
Lv1 Damage: 4041% (
MaxLv:
Worth 1 point for invincibility frames.
Gains 2% damage bonus per bleed stack, removes bleed after use.

4th Skill
술법: 승천 베기 - Taijutsu: Ascension Slash
Cooldown: 14 seconds (9.2 seconds LvMAX)
Lv1 Damage: 1123% (2803% LvMAX)
MaxLv:
Type: Slash
Quickly slashes the enemy upwards, knocking smaller enemies up. Can be followed up with Q to execute Hell provided the passive is learned.

While the skill is simple, it's very powerful when maxed considering the combined powers of slash and hell. The only problem with this is that the sp consumption is very high for supposedly around 10k% damage (counting end game ether set)

1st Awakening: 혈풍
Press E instead of Q after the initial slash to perform a mid-air spin that sucks close enemies in towards you.

2nd Awakening: 나락연마
Increases the damage range of Hell by 25%.

5th Skill
인법: 연환 수리검 - Genjutsu: Shuriken Chain
MaxLv:1
Type: Piercing
Allows for extra shurikens to be thrown by pressing 수리검 - Shuriken repeatedly.
Also allows a second shuriken to be cast when using Ascension Shuriken.
If disrupted during this skill, you can follow up with Ascension Shuriken to toss up four giant shurikens instead of the usual two.

6th Skill
술법: 승천 베기 ㅡ 나락 - Taijutsu: Ascension slash ㅡ Hell
Lv1 Damage: 100% in ratio to 술법: 승천 베기 - Taijutsu: Ascension Slash
MaxLv:1
Type: Strike
Press E after the initial hit of Ascension Slash to perform a piledriver on the enemy.
Disrupts super armor of smaller enemies, deals damage to large/giant boss type enemies.

This skill provides invinc frames.

7th Skill
특수기, 귀영보 - Special Skill, Prey Tracer
Cooldown: 18 seconds (6seconds LvMAX)
Lv1 Damage: 898% (2274% LvMAX)
MaxLv:13
Type: Slash
Bleed Debuff
Lv1: Normal rate of inflicting Bleed
Lv6: Improved rate of stage 2 bleeding.
Lv11: Higher rate of stage 3 bleeding.
When the enemy is knocked silly, right click to spawn behind the enemy and slash them from behind.

While right click skills are normally useless and left as is, Prey Tracer is a preferred combo skill when used with Toxic Mire. Since this skill triggers right click often and can be used with several mob-spawning bosses, Prey Tracer can be maxed for high damage, short cooldown, and be spammed to stack level 20 bleeding easily. This does very devastating damage when followed up with Torso Sting, which deals a total of 10% more damage per stack of bleeding (max stack of bleeding is 20).

Note that since right click skills don't work with bosses directly anymore, this skill is probably best to leave at level 1 end game as your main concern will mostly be bosses.

8th Skill
술법: 급소 찌르기 - Taijutsu: Torso Sting
Cooldown: 20 seconds (11.5 seconds LvMAX)
Lv1 Damage: 2874% (7482% LvMAX)
MaxLv:18
Type: Piercing
Damage bonus per stack of bleed: 10% (Max 20 stacks)
Very powerful skill. Deals a fatal stab to the lower part of an enemy.
For each stack of bleed the enemy is inflicted with, the overall damage of this skill goes up by 10%.

1st Awakening: 척살
When the enemy is attacked from behind, overall damage is further increased by 20%.

2nd Awakening: 혈류
Stabs the enemy with intent to worsen their bleeding. When you stab an enemy that's bleeding it no longer removes the stacks.

9th Skill
술법: 귀영 베기 - Taijutsu: Prey Slash
Cooldown: 38 seconds (20 seconds LvMAX)
Lv1 Damage: 2116% (6430% LvMAX)
MaxLv:9
Type: Slash
Bleed Debuff
Lv1: Normal rate of inflicting Bleed
Lv6: Improved rate of stage 2 bleeding.
Lv11: Higher rate of stage 3 bleeding.
Teleports behind the enemy and deals a powerful back attack. When leveled, chance of bleeding improves as well as higher chances of multiple stacks of bleeding. This skill is very good for getting in back attacks with Torso Sting. This skill can also destroy super armor with a successful back attack.
If an enemy is out of character view, the skill cancels and goes into cooldown.

1st Awakening: 운신
If Stealth is in cooldown, using prey slash will reduce the cooldown of Stealth by 5 seconds each time it's used.

2nd Awakening: 분신술
Creates up to 5 alter egos to slash enemies from behind in a 15 meter range provided each enemy is bleeding. If the enemy is bleeding you'll deal 30% more damage, but you lose the ability to break super armor.

10th Skill
인법: 동나무 환영 - Genjutsu: Welcome, Mr. Log! (aka log trap)
Cooldown: 60 seconds (20 seconds LvMAX)
Lv1 Damage: 2910% (6430% LvMAX)
MaxLv:9
Type: Strike, Fire
When struck by an enemy, press E to replace yourself with an exploding log and escape safely. The log recovers the hp you initially lost from the hit prior to your escape, and upon explosion stuns enemies for about 2 seconds.

11th Skill
인법: 사방베기 - Genjutsu: Slash Dance
Cooldown: 45 seconds (
Lv1 Damage: 846% x5
MaxLv:
Type: Slash
Lv1: Normal rate of inflicting Bleed
Lv5: Improved rate of stage 2 bleeding.
Lv10: Higher rate of stage 3 bleeding.
Press next to an enemy to execute 5 teleporting slashes. During this skill you gain invincibility frames. Each strike has a chance of inflicting bleed.

1st Awakening: 대연격
Adds 2 extra hits to the skill chain, providing longer invincibility frames and more damage.

2nd Awakening: 사영
Strikes the enemy once and leaves them being attacked by one of your alter-egos. You lose invincibility frames but can follow up with other skills.

12th Skill
인법: 승천 수리검 - Genjutsu: Shuriken Ascension
Cooldown: 15.8 seconds (no change LvMAX)
Lv1 Damage: 219% x5,
x10 hits if used during 수리검 - Shuriken's passive,  연환 수리검 - Shuriken Chain
MaxLv:
Type: Slash
Bleed Debuff: Chance of bleeding
Tosses up one giant shuriken star to damage enemies in front of you. Enables you to toss up two with 연환 수리검 - Shuriken Chain learned. While the range seems short, the skill reaches a lot farther than one could anticipate.

If used after being hit in the middle of using Shuriken chain, you'll pull out four giant stars instead of the usual two, along with some added invinc frames.

1st Awakening: 혈풍
increases chance of bleeding by 10%

2nd Awakening: 횡참
Changes the skill into a Hold skill. Hold the skill key to throw two giant horizontal shurikens with same chance of bleed rate and damage that gathers mobs to the front of you. Taking this awakening gets rid of the counter effects when interrupted during Shuriken Chain.

EX Skill 2
비기, 귀영 베기 - Secret: Prey Slash EX
Consumes 2 EX Gauge
Cooldown: 3 seconds (
Lv1 Damage: 10962% (
MaxLv:
Type: Slash
Damage bonus per stack of bleed: 2% (Max 20 stacks)
While normally EX skills suck, this is a signature skill of assassin known for its ridiculously massive damage.

Provided the enemy is at max stack bleeding, and you have damage boosts for Prey Slash, Stealth, poison Mire, etc. You can deal a ton of damage in one strike on successful back attack. Recent nerfs have made the skill slightly much weaker but still quite deadly.

The skill itself is normally buggy, can miss easily and waste your EX entirely if an enemy is lying down or out of view, or you could end up slashing them from the front depending on distance, dealing weak damage. With that in mind it's not entirely a bad idea to leave it at 1 point for invinc frame purposes either.

13th Skill
인법: 기폭찰 수리검 - Genjutsu: Explosive Kunai
Cooldown: 64 seconds (40 seconds LvMAX)
Lv1 Damage: 2756% x 2 (4676% LvMAX)
MaxLv:13
Type: Strike, Fire
Damage bonus per stack of bleed: 5% (Max 20 stacks). Cancels Bleed after use.
Stun Debuff: When used on an enemy with 10+ stack of bleeding, duration 5 seconds.
Tosses an explosive kunai at an enemy then detonates it.
If the enemy is bleeding, the skill does 5% more total damage for each stack of bleed the enemy suffers from. If the enemy is at max bleed stack, kunai does 50% more overall damage and stuns the enemy for 2 seconds.

This skill can be used in the air and also destroys super armor.

1st Awakening: 화둔
Throws five exploding kunais in a narrow path, about 2 meters.
Each Kunai has about 40% of the base damage, though weakened per kunai, when used on a large boss or a cornered boss this skill deals very good damage.
This skill loses super armor breaking ability in exchange for more potential damage.

2nd Awakening: 연풍
Sucks in enemies for 1 second then blows up, dealing 50% additional damage. useful for clearing multi-kill quests before hitting level 60.

14th Skill
술법: 폭쇄 이탈 - Explosive Gift
Cooldown: 65 seconds (
Lv1 Damage: 6306% (
MaxLv:
Type: Strike, Fire
Plants and detonates a bomb under your feet, lifting you off into a somersault away from the enemy. Powerful skill with good range that can be used to get out of many skills.

1st Awakening: 비연
Hold the skill to jump forward and drops three bombs, doing 50% damage per bomb. Damaging on large bosses but is awkward to use for escaping. Tap the skill key to execute original skill instead.

2nd Awakening: 불바다
Upon using the skill, leaves a magma pit in place that deals 2.4% damage of your total damage from the skill constantly.

15th Skill
인법: 은신 - Genjutsu: Stealth
Cooldown: 100 seconds (70 seconds LvMAX)
MaxLv:4
Type: Buff
Invisibility duration: 7 seconds +1 second per level
Movement Speed buff: +20%
Critical Rate buff: +50%
Becomes invisible for 7 seconds. Enemies won't see you, but if you take flinch or knock down damage you will become visible again. While invisible, you gain 20% move speed and 50% critical rate for the duration of the skill. Skills and normal attacks will not cancel your invisibility.

1st Awakening: 은밀보범
Transforms your passive Q. When struck by an enemy, press Q to step back and become invisible for 3 seconds.

2nd Awakening: 습격
When in stealth mode, gain 10% overall damage up.

16th Skill
인법: 눈보라 수리검 - Genjutsu: Shuriken Storm
Cooldown: 110 seconds (
Lv1 Damage: 215% x73 (
MaxLv:
Type: Piercing
Bleed debuff: 10% chance + 1% chance per level
MP eater. Throws a constant barrage of shurikens that slows the enemy down with sheer force of numbers while constantly chipping away at your MP. Finishes the skill with a final toss of stronger shurikens that cause flinching. Movement keys changes trajectory when throwing, and all shurikens pierce.

Each shuriken has a 10% chance of causing bleed with a 1% increase per level. Final Shurikens deal same damage.

1st Awakening: 폭쇄
On top of the chance of bleed per hit, each shuriken will now have a 30% chance of exploding upon impact. excerpt from Bushman: This awakening loses the ability to slow down an enemy's actions, but it sort of makes up for it with the explosions since they make them flinch. The explosions obviously hit other enemies nearby so if you're using this on a group, the damage can rank up pretty high. All shurikens pierce.

2nd Awakening: 앵화연무
Transforms Shuriken Storm into a Blossom Storm. Upon skill usage you become invisible for two seconds, while the blossom storm strikes enemies 15times for 200% of the overall damage of the original skill, with 50% chance of inflicting bleed each hit.

This is a powerful skill that can be put to use with other skills due to its mobility.

17th Skill
술법: 맹독 수렁 - Taijutsu: Toxic Mire
Cooldown: 38 seconds (
Lv1 Damage: 265% x33 (
MaxLv:
Type: Poison
Movement Speed debuff: -30%
Tosses a kunai at the ground that sprays a corrosive toxin in a large area, reducing all enemy movement by -30% and dealing constant damage for 10 seconds.

1st Awakening: 마비산
Slash Resistance debuff: -5%
Infects the Toxic Mire with an even more venemous poison that reduces slash resistance of all mobs in it by -5%
-5% slash resistance may seem small but the effect on enemy defense is huge.

2nd Awakening: 탱주
Condenses the poison to half the size of the normal aoe to make it more potent.
Though the size of the poison radius decreases severely, the poison becomes more damaging and does 100% more damage each hit.
-5% slash resistance is still stronger than this. :|

18th Skill
비법: 기회포착 - Seishinteki: Opportunity
MaxLv:5
Type: Passive
Increases base critical rate by 1% per level.

19th Skill
비술: 독바르기 - Boryaku: Poisoned Blade
Cooldown: 30 seconds
Duration: 30 seconds
MaxLv:5
Type: Buff
Enemies tagged: 1 (5 LvMAX)
Attack Speed Debuff: -10%
Move speed Debuff: -10%
Slash resistance Debuff: -10%
Secretes your blade with poison, the effect lasting 30 seconds.
The next enemy you strike becomes slightly paralyzed, losing 10% aspd and mspd, and their resistance to slash attacks drops by 10%.

Leveling this skill increases the number of enemies that can be afflicted by poison by 1 for each level.

-10% slash resistance is super op.

20th Skill
비술: 쇠약화 - Boryaku: Heartless
Cooldown: 30 seconds
Duration: 10 seconds
Critical Rate: 2% (10% LvMAX)
MaxLv:5
Type: Buff
Concentrates the mind to increase critical rate by 2% for 10 seconds.
Each level added to this skill adds 2% more critical rate.

21st Skill
비법: 쇠약화 - Seishinteki: Chemical Breakdown
MaxLv:1
Type: Passive
Deteriorate Debuff: -1% attack, -1% defense, -30% recovery rate per stack (max 5 stacks)
Every time you inflict bleed on an enemy, there's a 5% chance you will inflict deteriorate debuff. When the enemy is deteriorating, the effect lasts 20 seconds and can be stacked 5 times. For each stack, the enemy loses -1% attack and defense, and their recovery from flinch, getting back up, healing, etc is reduced by -30%.

22nd Skill
인법: 수리검 대차륜 - Genjutsu: Shuriken Wheel
Cooldown: 150 seconds (
Lv1 Damage: 1577% x16 (
MaxLv:
Type: Slash
Bleed debuff: Small chance of bleed each hit.
Tosses an absurdly huge shuriken that constantly damages enemies and keeps them in place.

1st Awakening: 연회
Adds 1 second to the skill duration, allowing for extra hits.

2nd Awakening: 호묘
Throws the gigantic shuriken in a counter-clockwise direction, dragging all enemies with it towards you and dealing 180% more overall damage. Hits are reduced and good luck getting it to hit massive bosses enough for the damage to be reasonable.

23rd Skill
비법: 절명 - Seishinteki: Technique
Type: Passive
Bonus Crit dmg while enemy is bleeding: 1% (5% LvMAX)
Max Lv:5
Whenever an enemy is bleeding, deal 1% more critical damage per critical/level.

Tuesday, April 29, 2014

Shadow Shaman: Skill Translations and Info

Document format of this post can be found here.

Fundamental Skills
Dash/Tele: Must have.
Basic Attack: Apparently this still affects gun attacks while Alteo is out doing his thing, so leveling it is considerable for consistent damage.
Q Dodge: Never hurts to have.

1st Skill
크라첸 킨하켄 - Shadow kinhaken (Shadow break Catalyst)
Cooldown: 5.7 seconds
Lv1 Damage: 315% (1614% LvMAX)
Type: Active
Fires once to knock enemy into the air. Press the skill again to strike the enemy once more with Shadow Alteo.

1st Awakening: 팡잔
Transform skill usage so when you hold down the skill, you blast the enemy away with a shadow strike. total damage is increased by 30%.

2nd Awakening: 앙그리프
Retains old skill usage. when you press the skill a second time, Shadow Alteo strikes twice. Damage per hit decreased by 30%, but the overall damage is stronger.

2nd Skill
특수기, 둥켈 그리프 - Special Grab
Cooldown: 7.6 seconds
Lv1 Damage: 394%
Type: Contextual
Right click when an enemy has been knocked silly to grab them and slam them down. During this animation you are invincible. This only works on medium/Small enemies.

3rd Skill
슈발츠 지클론 - Shadow Cyclone (Shadow break Catalyst)
Cooldown: 14 seconds (11 seconds LvMAX)
Lv1 Damage: 89% x13 (345% x13 LvMAX)
Slow Debuff
Max amount of debuff stack: 3
Type: Active
Casts a Shadow Cyclone around yourself that damages nearby enemies. Applies a slow debuff that can be stacked. Note that this debuff does not work well in end game dungeons.

1st Awakening: 아우프슈티크
Reduces the duration of the skill to 1 second but does twice the hits for double the damage. Debuff still applies.

2nd Awakening: 플로크
Increases the duration of the skill and the number of hits, and can be dropped anywhere you cast it. Debuff still applies.

Class Advancement Skill
알터 위버브링어 - Alteo Weaver
Alteo Weaver Attack type: Strike and Stab (Melee)
Player type (when shadow released): Shooting
Elemental class damage: Dark
This is your mastery as a Shadow Shaman. You've made a contract with a shadow demon of the other world known as Gespenst/Alteo Weaver.
Normal attacks consist of basic slashes that bring enemies in. When released using certain skills, You can follow up with 3 different types of basic shooting attacks depending on the movments made. Note that dash attacks while the shadow is released are relatively the best ones, if anything.

4th Skill
게슈펜스트 쿠알 - Gespenst Call
Cooldown: 21.5 seconds (15.1 seconds LvMAX)
Lv1 Damage 205% x9 (533% x9 LvMAX)
Type: Active
Drops a trap door for Alteo to surprise unaware enemies that walk over it.

1st Awakening: 플루흐
Mental Breakdown Debuff
Max amount of debuff stack: 10
Strikes from Alteo add a specialized debuff called "mental breakdown", reducing their resistances. The final three hits will add mental breakdown damage. When the mental breakdown stack reaches 10 on an enemy or boss, their movement speed is reduced by 50% for 5 seconds while they attempt to run away.

2nd Awakening: 슈탐피터
Alteo is released from his dormant state and goes forward to attack enemies, bringing them to you as you fire on them.

5th Skill
샤텐 그리프 - Shadow Grip
Cooldown: 14 seconds (10.1 seconds LvMAX)
Lv1 Damage: 831% (2163% LvMAX)
Type: Active
Alteo Conjures a hand that rushes forth and crushes the enemy. Hitbox is in front of your character and provides flinch damage.

1st Awakening: 리투스
Turns the skill into an uppercut, Hitting closer to your character and increasing the overall damage by 20%

2nd Awakening: 슈테어쿵.
Same as the original skill, except the enemy has been tagged with a seal that prevents any movement or actions being made for one second. Each level added to this skill increases duration by 1 second. Note that this does not work on all bosses.

EX Skill 1
크라첸 킨하켄 - Kinhaken EX
Consumes 1 EX Gauge
Press TAB to activate EX. Use Kinhaken to execute.
No detail will be added about this skill as it is a skill used purely for invincibility frames. This is an important skill to use to save yourself from skills that would otherwise do you in with one hit. 1 point should be placed in this only.

6th Skill
슈테힌 - Shooting (Stinger)
Cooldown: 12.4 seconds (7.6 seconds LvMAX)
Lv1 Damage: 1167% (3039% LvMAX)
Type: Active
This skill can be used while Alteo is released
This skill works in conjunction with Passive skill 슈발츠 그라이픈 - Shooting Kuraiten.
Dashes forward towards the enemy and fires gun point blank, providing decent damage and knockback. Inflicts enemy with Darkness debuff.

1st Awakening: 라둥
Hold skill to charge up energy, releasing into a powerful and damaging dash and knockback. Breaks super armor easily.

2nd Awakening: 라머
Changes your skill into a ground slam with 30% total damage up.

7th Skill
샤텐 크라츠 - Shadow Grasp
Cooldown: 33 seconds (20 seconds LvMAX)
Lv1 Damage: 406% x6 (896% x6 LvMAX)
Type: Active
Alteo Summons giant claws and rakes in enemies.

1st Awakening: 그뢰서
Overall range of the attack increases.

2nd Awakening: 플루흐
Mental Breakdown Debuff
Max amount of debuff stack: 10
Works in conjunction with 게슈펜스트 쿠알 - Gespenst Call
The final three hits will add mental breakdown damage. When the mental breakdown stack reaches 10 on an enemy or boss, their movement speed is reduced by 50% for 5 seconds while they attempt to run away.

8th Skill
슈발츠 그라이픈 - Shooting Kuraiten
No Cooldown
Critical rate: 0.75% x skill level (15% Crit rate LvMAX)
Aspd Increase: 0.50% x skill level (10% Aspd LvMAX)
Type: Passive
Whenever 슈테힌 - Shooting (Stinger) is used, you receive a 16 second buff that increases your crit rate and aspd multiplied by the level of the skill. This is a valuable skill to max.

9th Skill
크라이젠 슈라크 - Kuraijen Shock
Cooldown: 20 seconds (10 LvMAX)
Lv1 Damage: 485% ×6 (1072% x6 LvMAX)
Type: Active
This skill can be used while Alteo is released
A very powerful skill. Press to enter gunslinging stance then spam left click to rapid fire. Dash and Jump buttons cancel out of the skill.

1st Awakening: 추사츠
Increases the number of shots, dealing well over 10k% dmg and increases the range by 10M.

2nd Awakening: 쿠겔슈트롬
Jumps over enemy and Shoots down. Useful in very few occasions.

10th Skill
둥켈 크빌 - Shadow Tag
Cooldown: 31 seconds (15 seconds LvMAX)
Lv1 Damage: 1523% (2923% LvMAX)
Type: Active
Tracer Debuff duration: 10 seconds
This skill can be used while Alteo is released
Snares enemies with a darkness tracer, and the first one hit becomes tagged. Press the skill again to automatically teleport to the tagged enemy and fire off a powerful round. Teleportion provides a brief invincibility period.

1st Awakening: 라둥
Charge skill to release a shockwave of darkness. Press skill again when the enemy is tagged to teleport, firing all around while spinning. Both teleporting and spinning status makes you become invincible to all attacks.

2nd Awakening: 폴터가이스트
2 press attack. Tags the enemy with a darkness debuff tracer. Spam the skill key from any distance to fire Dark shots at the enemy for a minimum of 10 hits. The more attack speed, the more hits can be dealt with a 15% damage boost per hit.

EX Skill 2
게슈펜스트 쿠알 - Gespenst Call EX
Consumes 2 EX Gauge
Press TAB to activate. Use Gespenst Call to execute.
Again, this is used for invincibility frame purposes. It's best to leave 1 skill point in here. Though the damage is good, It's very hard to use and it's quite difficult to get two EX gauge in the middle of a boss fight without a failing rank.

11th Skill
샤텐 크락 - Shadow Clap
Cooldown: 44 seconds (20 seconds LvMAX)
Lv1 Damage: 3790% (6430% LvMAX)
Type: Active
Alteo Summons large hands to crush the enemies together. Useful with a wide range of skills.

1st Awakening: 그뢰서
Increases overall range of the hands.

2nd Awakening: 슐라크벨러
Movement Lock Debuff
Prevents enemy from moving for 2 seconds. Each level of this skill adds an additional 2 seconds. Bosses can resist the duration of this debuff.

12th Skill
샤텐 스플리터 - Shadow Splitter
Cooldown: 110 seconds (60 seconds LvMAX)
Lv1 Damage: 4037% (6137% LvMAX)
Type: Active
Alter Ego Debuff
Very important skill. Knocks the shadow out of the enemy it is used on, creating an alter ego from their shadow. While the enemy has lost their shadow they lose their super armor and take a constant damage while the shadow is being hit. The Shadow also builds up 10% of the damage you're dealing in every 2nd skill.

1st Awakening: 슈메르츠
Holds 50% damage instead of the usual 10%

2nd Awakening: 푸펜
When the enemy is knocked out of their shadow, the shadow is forced to stand up to all attacks, and will not find its host, allowing for more consistent and longer damage.

13th skill
아우스바이더스 - Armor breaker
Cooldown: 60 seconds
Duration: 10 seconds
Type: Buff
Armor reduction debuff : 0.5% per level
Max amount of debuff stack: 6
Casting the skill gives you 0.5 seconds invincibility frame. Once the skill is cast you have 10 seconds of armor piercing debuff that can stack 6 times. Though brief, the skill is useful for many bosses. Stack duration is roughly 10 seconds.

1st Awakening: 슈뵈헨
Allows the debuff to manifest through all your skills rather than just your normal attacks.

2nd Awakening: 라우쉬
Max LV:4
Transforms Armor breaker into a weird buff.
Basic duration of Armor breaker is reduced by 1 second
Basic Attack speed increases by 3%
Cooldown of class skills reduced by 1 second

Reduces duration of Armor breaker by 1 second per level
Adds 3% more aspd per level
Reduces the cooldown of class skills by 1 second per level

14th Skill
카노네 스툼빈드 - Gunkata
Cooldown: 85 seconds (35 seconds LvMAX)
Gunshot interval: 0.2 seconds
Lv1 Damage: 566% x18 (779% x18 LvMAX)
Type: Active
This skill can be used while Alteo is released
Large aoe firing skill that completely ignores super armor. Used correctly, this can provide an opening for infinite flinch damage for bosses.

1st Awakening: 슈트로이슈스
Doubles the number of attacks you do. Very powerful.

2nd Awakening: 블릿츠슈넬
Press the movement key to teleport in that direction. With good timing can avoid certain attacks.

15th Skill
운터강 슐로스 - Destruction Toss (aka Washingmachine)
Cooldown: 95 seconds (50 seconds LvMAX)
Lv1 Damage: 612% x22 (770% x22 LvMAX)
Type: Active
Although damaging, this skill is very difficult to use. Sends Alteo out and upon contact with enemy, turns into a damaging whirlpool. If he misses his target it's a waste of a skill. Hard to use on bosses because they can easily walk away.

1st Awakening: 슈프랭궁
The skill destoys super armor and takes the culmulative damage in one burst, with a 130% total increase to the damage value. Currently this awakening does NOT remove super armor. This may be a sudden nerf or bug as there was no announcement to the change.

2nd Awakening: 모라스트
Turns Alteo into a vacuum. Can safely fire him in any direction and he absorbs enemies in a massive 15M radius. Leveling this skill only increases the speed of which he absorbs enemies to him. Works on bosses.

16th Skill
샤텐베커 - Shadow Breaker
Type: Passive
Transforms all shooting skills into skill damage boosters. The catch is this passive starts off with a 2% overall dmg boost with 1% gained each level. The duration of this passive buff is always 3 seconds. Once a shooting skill is used their dmg is boosted by this skill, but you have only 3 seconds to follow up with any other skill to take effective of the damage this skill provides.
It's not worth investing points into this skill unless you want to max it, and even then it's a very tough passive to work with.

17th Skill
게슈펜스트 하켄 - Gespenst Haken (Judgement)
Cooldown: 205 seconds (100 seconds LvMAX)
Lv1 damage: 29,725% (33,901% LvMAX)
Type: Active
The ultimate skill. Alteo rises with full form and smashes the enemy, destroying their super armor and dealing massive damage. Perfect linking skill for followup since it always destroys Super armor quickly.

1st Awakening: 브레헨
Smashes down upon the enemy three times, each hit is 25% stronger for a grand damage total increase by 50%. Destroys Super Armor.

2nd Awakening: 도르넨파트
Life deteriorate Debuff
Smashes the enemy and brings forth the eternal prison. For 10 seconds, enemies are locked in and cannot escape the prison. For the entire duration, the enemy loses 1% of their max hp for a total of 10% of their entire hp lost. Works on bosses, but very large bosses/special condition bosses may be able to escape.

Mystic Wolfguardian: Skill Translations and Info

Document format of this post can be found here.

Fundamental Skills
Dash/Roll: Definite must have.
Basic Attack: Pretty useless? I think Sirius no longer takes influence from that, rather he uses actual attack and damage modifiers from your character to influence his basic attack cycle now.
Q Dodge: Always worth considering that 1 point.

1st Skill
뇌공포 - Spread Shock
Cooldown: 5.2 seconds
Lv1 Damage: 58% x6
MaxLv:
Type: Pierce, Lightning
Shocks the enemy close range with a Lightning ball.

1st Awakening: 방출
Fires a large Spread Orb that deals extended damage per hit.

2nd Awakening: 낙인
Prey Debuff
Decreases the range and amount of hits into a single stab that retains full damage.
The stab inflicts "Prey" status on the target, making it the sole target of Sirius until you inflict another target with "Prey" or that target dies.

2nd Skill
뇌공포: 뇌격쌍장타 - Spread Shock: Lightning Blast
Damage 100% in ratio to 뇌공포 - Spread Shock
MaxLv:
Type: Contextual; Strike, Lightning
Press Q to finish off Spread Shock with a blast that knocks smaller enemies away.

3rd Skill
낙뢰일격 - Lightning Strike
Cooldown:
Lv1 Damage:
MaxLv:
Type: Pierce, Lightning
jumps up and strikes the ground with a lightning smash.

1st Awakening: 전격이탈
Quick charges the lightning smash and allows you to follow up by escaping in any direction you press. Original Damage is retained.

2nd Awakening: 확산
Increases the overall range of the lightning smash aoe by 25% per level this AP skill is raised.

EX Skill 1
뇌공포 - Spread Shock EX
Cooldown: 3 seconds (No change LvMAX)
Lv1 Damage:
MaxLv:
Type: Pierce, Lightning
Worth getting 1 point in for invincibility frame purposes.

4th Skill
시루스. 어리와! - Sirius. Come out!
Cooldown: 30 seconds
Max HP increase per level after 1 : 25%
Defense increase per level after 1 : 10%
MaxLv: 5
Type: Summon
Summons Sirius, a silly poodle. Serious copies your current attack, defense, and hp at level one, so the first level of the skill does not count the +25% hp and +10% defense bonus.

Any skill that uses Siwius in an attack calls his attention to that particular mob for a brief period of time, in which he'll use his basic attacks on them.
Your full normal attack cycle can also trigger Sillius's attention to an enemy.
After 20 seconds of being out, Sillywalrus gains defense to projectiles.

5th Skill
뇌광 일섬 - Spread Lightning Pierce
Cooldown:
Lv1 Damage:
MaxLv:
Type: Initial strike - Slash, Lightning Shocks - Piercing
Does a quick dash through the enemy, shocking them for several hits. This skill provides Super Armor.

1st Awakening: 일격이탈
Changes the skill to be purely piercing-type, dashing up to the enemy and tagging them with a lightning orb and falling backwards rather than through or near them with the original skill.

While the attack is a lot quicker than the original, you lose Super Armor with this awakening.

2nd Awakening: 유린
Skill activation speed and distance increases with each level of this awakening.
Super Armor is retained.

6th Skill
시루스! 백만볼트! - Sirius! Million Volts!
Cooldown: 20 seconds (
Lv1 Damage: 157% x10
HP Regen of Sirius increased per level: 3%
MaxLv:
Type: Slash, Lightning
Sirius slashes the enemy and proceeds to eat and fart lightning. Apparently the entire attack is considered slash-type. Also improves the amount of HP Sirius regens per level.

1st Awakening: 시루스! 백만볼트! 발사!
Immediately summons Sirius in front of you to shoot forth a bolt of lightning in the direction you're facing. Retains original skill damage.

2nd Awakening: 시루스! 큰 백만볼트!
Aoe range of Sirius's lightning farts increases by 25% per level.

7th Skill
시루스! 물어! - Sirius! Dash!
Cooldown:
Lv1 Damage:
HP Regen of Sirius increased per level: 0.5%
MaxLv:
Type: Strike, Lightning
Tells Sirius to dash at the nearest enemy, dealing strike damage.

1st Awakening: 시루스! 꽉 물어!
Grants Sirius Super Armor. Duration is 2 seconds, increases by 2 seconds per level of this awakening.

2nd Awakening: 시루스! 물어! 숵!
Makes Sirius deal a second dash for 30% of the original dash's power.

8th Skill
특수기: 십자뇌섬 - Special skill: Lightning Cross
Cooldown: 21 seconds
Lv1 Damage: 449% x2
MaxLv:
Type: Contextual, Slash, Lightning
When the enemy has been knocked silly, Right click to teleport through and shock.

9th Skill
찌르기: 선랑치환 - Sting: Martial Switch
Cooldown: 7 seconds
Damage influenced by Basic attack mastery.
MaxLv: 1
Type: Contextual, Strike
Press Q after dash attack to do a followup dash strike.

Mastery Skill
천랑: 뇌공포습득 - Guardian: Spread shock Mastery
Damage reflects your stats
MaxLv: 1
Type: Passive, Lightning
Skillset of Sirius. Enables his basic attack cycle to be used when targetting an enemy.

10th Skill
추종랑격 - Calling Thunder
Cooldown:
Lv1 Damage:
MaxLv:
Type: Piercing, Lightning
Calls down a stream of lightning.
If Sirius has targetted an enemy, you'll teleport to the enemy and call down on them.
If Sirius is out and has not targetted an enemy, you'll teleport to his position.
If Sirius isn't out you stay in place when you Shock.
When struck by an enemy, you can counter with this skill by pressing E.

1st Awakening: 전격화
Attack Speed buff: 20%
Duration: 3 seconds...
When using the skill, gain a 3 second buff that increases aspd by 20%.

2nd Awakening: 전영
Reverses the effect of this skill, causing you to jump to safety after calling down lightning.

11th Skill
낙뢰부 - Lightning Talis
Cooldown:
Lv1 Damage:
MaxLv:
Type: Piercing, Lightning
3 press attack that shoots out several Talismans followed by a strike of lightning.

1st Awakening: 삼연
Allows for quicker casting of the skill, at the cost of the final strike dealing 20% less damage.

2nd Awakening: 화령연무
Turns the skill into a powerful two press skill that fires 3 homing Talis for each press. Waiting a little before pressing a second time maximizes damage for certain smaller enemies.
Talisman Damage ratio to max skill damage: x0.86
Talisman tracer duration: 4 seconds
interval between hits for EACH talisman out: 0.3 seconds
Number of talismans out: 6

12th Skill
천랑: 낙뢰번제 - Guardian: Lightning burn
Cooldown:
Lv1 Damage: ? (7014% LvMAX)
MaxLv: 17
HP Regen of Sirius increased per level: 2%
Type: Strike, Lightning
Targets an enemy and does a lightning take-down. This skill can affect up to 30 mobs.
This skill removes Super Armor if the enemy has it in effect.

1st Awakening: 주박
Stun Debuff
Duration: 1 second (Max 3)
Max Lv: 3
Adds 1 second of stun for each level of this awakening

2nd Awakening: 강회
After taking down the enemy, Sirius changes position and attacks from the front of the enemy.

13th Skill
천랑: 질주강화 - Guardian: Sprint Up
MaxLv:1
Type: Passive
Increases Sirius's Move Speed permanently by 50%

EX Skill 2
천랑: 낙뢰선풍 - Guardian: Lightning Whirlwind EX
Cooldown: 3 seconds
Lv1 Damage: 490% x38
MaxLv:
Type: Piercing, Lightning
While the after aoe is useful, it's still worth no more than 1 point for invinc frame purposes.

14th Skill
천랑: 뇌격장 - Guardian: Mind's Lightning
Cooldown: 7 seconds
Influenced by character attack and damage
MaxLv: 1
Type: Piercing, Lightning
Adds This skill to a list of Sirius's normal skillset

15th Skill
천랑: 낙뢰선풍 - Guardian: Lightning Whirlwind
Cooldown:
Lv1 Damage:
MaxLv:
Type: Piercing, Lightning
Spins around with Sirius causing a tornado that can be moved with direction keys.
This skill provides super armor.

1st Awakening: 방사
Quick generates lightning whirlwind and throws it in the direction you press.

2nd Awakening: 낙뢰쾌선풍
The tornado has an initial range and suction of 7.5meters, with each level of this skill the size of the tornado and the speed at which it moves is increased.
Additional range per level: 2 meters
Additional movement speed per level: 1 meter

16th Skill
가자! 시루스! - Let's go! Sirius!
Cooldown: 110 seconds (
Lv1 Damage: 200% x50
MaxLv:
Type: Piercing, Lightning
Duration: 8 seconds
Hops on Sirius and rides him around like the silly poodle he is. Left click to shock enemies.
For the duration of this skill you become immune to everything.
This skill is often considered maxing for cooldown reduction and not the usage of its attack.

1st Awakening: 가자! 시루스! 엎드려!
Changes the skill so when you hold left click you shock enemies, keeping them within a 10 meter range for its duration.

2nd Awakening: 가자! 시루스! 아자!
Changes the skill so when you hold Left click you charge a ball of rape. Once the ball is fully charged jump and release to smash the orb into the ground, shocking enemies with an electric field.
You lose Invincibility Frames with this skill, having it replaced with Super Armor instead.
Duration of riding Sirius: +4 seconds
Initial Shockwave damage: x6.5
Electric Field damage: x0.65
Duration of Electric Field: 3 seconds
Interval in hits: 0.2 seconds

17th Skill
천랑: 공속강화 - Guardian: Attack Speed Up
MaxLv: 1
Type: Passive
Increases Sirius's attack speed permanently by 50%.

18th Skill
천랑: 뇌우정령 - Guardian: Thunderstorm Spirit
Cooldown: 10 seconds
Duration: 8 seconds
Damage reflected by character's attack and damage.
MaxLv: 1
Type: Piercing, Lightning
Calls out several lightning spirits to shock the enemy.
Adds this skill to Sirius's basic moveset.

19th Skill
뇌륜주박 - Lightning Wheel
Cooldown: 95 seconds
Lv1 Damage: 955% x8
MaxLv:
Type: Piercing, Lightning
Charges lightning in your hands then spins around the enemy in a large arc, shocking with an enclosed lightning barrier that explodes on final contact.

You do not have invinc frame or super armor during this skill.

1st Awakening: 신속
Reduces the charging speed of the skill.

2nd Awakening: 주박강화
Adds Super Armor for duration of the skill.

20th Skill
천랑: 전격난무 - Guardian: Lightning Strife
Cooldown:  ? (60 seconds LvMAX)
Lv1 Damage: ? (1169% x12 LvMAX)
MaxLv: 10
Type: Piercing, Lightning
Teleport and unleash the fury of a lightning god's ping pong tournament.
During the teleportation/lightning period of this skill you gain invinc frames.

1st Awakening: 뇌격구축
Cuts down the duration of this skill,  gathers enemies and increases Sirius's explosive damage.
Final strike by Sirius: x16 damage

2nd Awakening: 분신랑격
Reduces the amount of hits this skill does by half, but increases overall damage by 38.5%.

21st Skill
천랑: 교감강화 - Enhanced Armor
MaxLv:1
Type: Passive
When Sirius is attacking an enemy, He has a chance of gaining Super Armor for 7 seconds.

22nd Skill
뇌령각인 - Spread Stomp
Cooldown: 120 seconds
Duration: 10 seconds
MaxLv: 1
Type: Buff
Grants +20 Lightning Element for 10 seconds.

1st Awakening: 전광석화
Every time you do a lightning-based attack to an enemy with this buff in effect, you gain +1% to Attack, Attack Speed, and Movement speed for a maximum of 10 stacks. If the buff is still in effect after the max stack has been reached, reduces cooldown of basic skill by 1 second for each lightning-based hit you do.

2nd Awakening: 주박뢰
Changes the buff into a debuff so you reduce enemy Aspd and Mspd by 30% for 10 seconds.

23rd Skill
비상 낙뢰극 - Immediate Thunder Strike
Cooldown: ? (100 seconds LvMAX)
Lv1 Damage: ? (2613 x17 LvMAX)
MaxLv: 8
Type: Initial hit = Strike, followup Piercing, Lightning
Jumps into the sky charging a strike with lightning rain, dealing strike damage followed with bolts of lightning.
This skill provides Invinc frames.

1st Awakening: 축퇴격
Type: Strike
Condenses the power of the lightning into your single strike-type attack, increasing overall damage by 50%.

2nd Awakening: 뇌신강림
Upon use of this skill grants a 10 second buff that gives +90 Lightning Element.

24th Skill
낭랑합일 - Sweet Unity
Lv1 Effects
Sirius Attack 2% up per level
Siurius Defense 4% up per level
Mystic Crit Rate 2% up per level
Mystic apsd up 2% per level
MaxLv: 3
Type: Passive Buff
When using non-Sirius skills, gain a buff that increases attack and defense of Sirius for 7 seconds.
When using Sirius-based skills, gain crit rate and aspd up for 7 seconds.

25th Skill
천뢰장막 - Force Field
Cooldown: 120 seconds
Duration: 90 seconds
MaxLv: 1
Type: Buff
Protects yourself with a force field that negates 1 attack for 90 seconds. Once hit, the buff ends.

1st Awakening: 산개
Extends the effect of this ability to party members.

2nd Awakening: 전하
Changes the buff to provide +10 lightning element for 90 seconds instead.

Cat Acrobat: Skill Translations and Info

Document format of this post can be found here.

Fundamental skills
Dash/Roll: Definite must have
Basic Attack: No skills take advantage of this, though your aerial left click passive does benefit from leveling this. If you use it a lot then it's considerable, sure, but other than that 1 or no point is fine.
Dodge: Doesn't hurt to have.

1st Skill
반달차기 - Half-Moon kick
Cooldown 4.8 seconds (No change LvMAX)
Type: Strike
Kicks enemy into the air. press again for a second kick. A weak skill that does not need to be mastered, it does have a brief invinc frame time at level 11. This is too brief to even consider leveling the skill or getting it though.

1st Awakening: 붕붕킥
A faster two strike roundhouse kick. x2 dmg per kick, skill only needs to be pressed once.

2nd Awakening: 부웅킥
Turns the skill into a single one strike kick, x4 dmg and can move freely upon usage.

2nd Skill
반달차기, 나래숙 - Extended Skill: Half-Moon kick - Winged Dive
Type: Contextual, Strike
Press Q after finishing Half-Moon Kick to execute a drop kick. Early on considerably damaging and useful weak mob super armor breaker, but not worth getting near the end because of its uselessness damage wise and lack of combo efficiency.

3rd Skill
고양이 베기 - Kitty Scratch
Cooldown: 9.5 seconds (6.3 seconds LvMAX)
Type: Slash
Bleed debuff proc rate: 5% per hit
Press 3 times to execute 3 scratch attacks. Chance of bleed per hit of the attack, and deals good damage.

1st Awakening: 왕 할퀴기
Overall damage x3
Turns the skill into one quick Scratch attack that deals 4 hits, but the overall damage is tripled.

2nd Awakening: 발톱 밀기
Third strike becomes a kitty claw beam. The first two hits retain normal damage rate, while the third hit scales x 0.7 damage per hit. Duration of the third skill is 1.4 seconds, with 0.1 second intervals per hit (x0.7 dmg by 14 hits)

4th Skill
5냥살 - 5-strike Nyan
Cooldown: 7.6 seconds (2.5 seconds LvMAX)
Type: Slash x4 Strike x1
A very iffy skill. Deals 5 strikes as the name implies, and can be cancelled or used in conjunction with various other skills. This skill deals weak damage if the enemy has super armor on, but increases a lot if their super armor is broken. It's best used in conjunction with an armor breaking skill to get the full benefit of the damage. With 150% aspd this skill becomes an effective combo chain and easy breaker skill.

1st Awakening: 날랜5냥살
Shock/Stun Debuff
Imbues your last hit with Shock. If the skill is used as a follow up and does over 10hit combo, the enemy will also become stunned.

2nd Awakening: 냥권백열각
Transforms your 5 hit strike into an 8 hit flurry of scratches and kicks. Each additional kick in the skill has a x0.5 multiplier and the final strike deals x2 damage.

EX SKILL 1
고양이 베기 - Kitty Scratch EX
Consumes 1 EX gauge
Type: Slash
Press TAB to activate EX. Use Kitty Scratch to execute.
Worth considering 1 point for invinc frame purposes.

5th Skill
나선묘 - Spiral Meow
Cooldown: 8.4 seconds (5.8 seconds LvMAX)
Defense reduction debuff: 4%
Base Duration: 3 seconds
Increases by 0.5 seconds per level.
Type: Slash
Spins fast like a top for a total of 7 hits and lowers enemy defense by 4%. Duration of the debuff increases as the skill levels up.

1st Awakening: 묘묘묘
Rotation lasts longer and adds 3 additional hits.

2nd Awakening: 묘기 뿅뿅
Changes the skill so you throw 5 distructo discs. Damage per hit is x0.45 damage, each disc lasting 0.6 seconds with 0.15 second intervals between each hit.

6th Skill
특수기, 냐광무 - Special skill, Nyanwan Mew
Cooldown: 20 seconds (5 seconds LvMAX)
Type: Contextual, Strike
When the enemy has been knocked silly, right click to lift off into the air dealing 5 powerful scratches. You gain complete invincibility during this skill. Although the damage is not bad it's worth only leaving 1 point in this skill as very few medium/large mobs end game can be used as a trigger for this skill.

7th Skill
냥냥 우냥섬 - Nyan nyan Unyan
Type: Passive transformation, Slash
Transforms your air attack into a two press claw swipe, dealing 8 hits in total. Provides good float time and combo building/chaining and does good damage. Adding points to your basic attack mastery affects this as it is considered your passive air attack upon learning it, though leaving 1 point in basic attack mastery is more than likely a preferable option.

8th Skill
냐광참! - Nyan Speed!
Cooldown: 17.6 seconds (14.8 LvMAX)
Defense reduction debuff: 3%
Base Duration: 3 seconds
Increases by 0.65 seconds per level.
Type: Slash
Dashes across a large distance leaving an explosion of cat scratches behind. Provides invincibility frames, reduces enemy defense by 3%. Duration increases with skill level.

1st Awakening: 왕 냐광참
Overall damage and range of the skill increases by 30%

2nd Awakening: 냐냐냐광참
Transforms your skill into a weaker two strike attack. Pressing the skill a second time brings you back to your starting position. Overall damage is decreased by 40%. Invincibility frame is also extended.

9th Skill
비천삼각냥조 - Triple-strike Nyanpow
Cooldown: 23.9 seconds (19.7 seconds LvMAX)
Type: Strike
Strikes the enemy with 3 powerful kicks when pressed 3 times, also provides invincibility frames, works in mid air but very hard to execute into a continous combo. Does not break super armor and generally does more when the enemy is lacking super armor.

1st Awakening: 냥냥냥
Transforms your 3 strike 3 press skill into a 4 strike 4 press skill. Level it a 2nd time to Max out at 5 strike 5 press skill. Can obliterate weaker enemy super armor but not to be relied on end game bosses for that purpose.

2nd Awakening: 냐하하하!
Does one powerful slam onto the enemy's head, then uses them to jump far away. Can move anywhere while in falling motion. The total damage of this skill is massive, as all 3 hits are accounted for and increased by x2.8 in one kick, but its a pretty terrible skill for following up or ending with combos.

10th Skill
냥이냥이☆태풍 - Kitty cat☆Hurricane
Cooldown: 21 seconds (10.5 seconds LvMAX)
Bleed debuff proc rate: 5% per hit
Type: Slash
Spins fast, sucking in enemies to you. Excellent mob gathering skill that also does good damage. Each hit has a 5% chance of causing bleed.
This skill is terrible to use on super armored enemies, but in some boss cases it can prove to be an advantage for continuing combo hits. (Some bosses 'burst' into super armor and summon mobs to defend them, using this skill during their burst can prove to be super effective.)

1st Awakening: 냥이냥이대왕태풍
Increases the overall range of kitty cat hurricane by 2M (meters)

2nd Awakening: 냥이냥이드릴드릴
Changes the skill into a torpedo drill of sorts. Loses suction ability, but deals 10 hits and a final swipe. Considerably iffy to use, but good for aerial combo masters.

11th Skill
우냥 섬광극 - Unyan Flash Pole
Cooldown: 33 seconds (17 seconds LvMAX)
Type: Slash, Strike
Rolls up into the air, activating a 4 hit attack followed by a 5th hit super armor-breaking smash. Provides invincibility frames and has some small mob suction as well. This skill has some effective use with 5-strike nyan.

1st Awakening: 우냥섬광극.꽝
Shock/Stun debuff
Final strike of the skill induces shock debuff. If the skill is used as a followup or on multiple mobs and does a 10hit+ chain combo then the enemy becomes stunned as well.

2nd Awakening: 우냥섬광드릴
Turns the skill into a powerful ground drill attack with invinc frames. Initial skill damage is x0.3 per hit, with a 0.05 second interval between hits. The final hit does a total of x2 damage.

EX SKILL 2
냐광참! - Nyan Speed! EX
Consumes 2 EX Gauge
Type: Slash
Press TAB to activate EX. Use Nyan Speed! to execute.
No detail will be added about this skill as it is a skill used purely for invincibility frames. This is an important skill to use to save yourself from skills that would otherwise do you in with one hit. 1 point should be placed in this only.

12th Skill
파갑냥 - Nyan wave
Cooldown: 44 seconds (18 seconds LvMAX)
Type: Strike
Performs a powerful slam that breaks super armor, which can be pressed a second time to escape safely. Does really good damage and if used right can easily be combo'd with on mobs.

1st Awakening: 왕파갑냥
Adds 1.5 second stun to the skill and lowers the height at which the enemy travels. Leveling this skill twice makes the stun duration last 3 seconds.

2nd Awakening: 파가가갑냥
Gives the skill a very weak 8-hit spinning attack that takes you up higher, then finishes off with a powerful slam. Each hit in the spin is x0.05 damage of the total, while the final hit retains full damage + deals the collective.


13th Skill
니양~콩 니양~콩 - Nyan~Pomf Nyan~Pomf
Cooldown: 90 seconds (35 seconds LvMAX)
Type: Strike
A very decisive skill, this being Cat acrobat's strongest and weakest skill at the same time.
Turns into a giant ball of yarn, spinning and dealing damage to enemies but you lose the duration if you hit the ground. Following up with this skill on a mob in midair allows you to absorb the enemy into your ball, dealing an intense amount of damage up to approximately 40,000% damage. This is also a weak skill because many end game bosses cannot be knocked into the air for this kind of combo, or can easily break free of air combo with a super armor burst. Approximate damage when using on a boss that can't be knocked into the air is about ~1,000% vs the 40,000% you can do to a mob you can get stuck in mid-air.
Right clicking at any time during the skill finishes it off with a strong slam.
This skill also gives you invincibility for its duration.

1st Awakening: 니양쾅
Turns the skill into a quick and powerful slam. Total damage is increased by 50%, making it a strong secondary skill. This skill has invincibility frames.

2nd Awakening: 데굴데굴데굴
Turns the ball of yarn skill into a ground skill. Duration of the skill is reduced by 2 seconds, and you deal x0.3 per hit, with 0.1 second intervals between hits. Invincibility frames are also kept.

14th Skill
냐하킥 - Nyanha Kick
Cooldown: 100 seconds (45 seconds LvMAX)
Type: Strike
Hold to aim skill and use the direction keys to spin in the direction of the enemy and release to go flying super fast, smashing into the enemy and destroying super armor. Sends smaller enemies high into the air. The skill does not need to be charged to do full damage.

1st Awakening: 냐핫!
You lose the aiming function and long range dash of the skill, but gain a short range but powered up kick. Range of the kick is increased by 60% and total damage is increased by 25%.

2nd Awakening: 냐하킥.냐하하하
Turns the skill into a high speed tackle slide with invinciblity frames. Overall damage is increased by 30%, but sends enemies flying forward. Pressing the jump key cancels out of the skill which is vital to cutting into combos.

15th Skill
냥☆무 - Nyan☆Mew
Cooldown: 80 seconds (30seconds LvMAX)
Type: Slash x4, Strike x2
Upon use makes you invincible and unleashes some super saiyan cutscene attacks, each hit doing powerful scratch attacks finishing with a powerful smash attack that sends enemies back to the ground.

1st Awakening: 냥☆무빙빙팍
Use the directional keys to move around while spinning, then unleash a single hit massively powerful uppercut. The skill is very hard to use and you lack invinc frames, but the total damage is increased by x10.4

2nd Awakening: 냥☆무.냥냥냥
Increases the number of hits in the original combo, final smash being closer to the ground but bouncing enemies up higher. Very powerful.

16th Skill
우냐우냐우냐우냐우냐~ 미야 - meowmeowmeowmeowmeow~ nyah~
Cooldown: 170 seconds (90 seconds LvMAX)
Bleed Debuff proc rate: 5%
Type: Slash
Enters into a flurry of scratches that can be moved with the directional keys, followed by a powerful uppercut. Press the skill again to enter into an even more powerful upper kick. Each hit has a 5% chance of causing bleed. While lacking invinc frames, super armor is gained during the attack.

1st Awakening: 짱쎈우냐우냐미야
Increases overall damage and range of the skill by 30%

2nd Awakening: 순냥살
aka angry ball of rape.
Changes the skill into a very fast invincibility frame move. Pressing the skill causes you to jump in the direction you're facing, when in contact with the enemy turns into a pmsing cat that scratches the enemy for a ton of damage and jumps out. This skill deals the total damage of the skill in 8 hits, for a very large boost of x3.8 damage at the cost of bleed debuff.

17th Skill
무냐냥지경 - Combo nyan assault
Cooldown: 40 seconds
Type: Buff
Duration: 3 seconds (10 seconds LvMAX)
When used, you gain a very brief buff that allows you to combo out of every skill. Once in effect, press a skill button in the middle of a skill to cut out of that skill into the next. Can use to initiate very strong combos, but again, it's very brief.

If you have a lot of attack speed, this skill is pointless to invest in.

18th Skill
냥이날뛰기 - Rampaging Kitty
Type: Passive
Every 40 hit combo you do grants a 10% attack speed buff for 10 seconds. Intervals of 40 hit combos (40, 80, 120 etc) refreshes the buff to keep it going.

19th Skill
모두함께다냥 - Meow together now
Type: Passive
Every 40 hit combo not only grants you the 10% attack speed but your entire party benefits from the buff as well. Increments of 40 hit combos refreshes the buff for everyone.

 
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