Friday, May 2, 2014

Crimson Assassin: Skill Translations and Info

Document format of this post can be found here.
5/02 updated with corrections. Thanks bushman!

Max Bleed Stack is 20. Any skill that makes use of Bleed Stack damage bonus removes all stacks unless awakening prevents it from doing so.

Fundamental Skills
Dash/Roll: Must have.
Basic Attack: No skills put this to use, and you won't really use normal attack so, pointless.
Q Dodge: Doesn't hurt to have, though it's important if you take invis awakening.

1st Skill
수리검 - Shuriken
Cooldown: 3.5 seconds (no change LvMAX)
Lv1 Damage: 45% x3 (
MaxLv:
Type: Piercing
Throws a shuriken. At Level 2 can throw multiple shurikens.
Used in conjunction with 인법, 연환 수리검 - Shuriken Chain

1st Awakening: 팔연
Transforms your Shuriken into a genjutsu-based move where you create shurikens that fan out. Loses ability of Shuriken Chain and Ascension Shuriken counter.

This awakening throws 8 shurikens.

2nd Awakening: 관통
Shurikens will be able to penetrate through enemies.

2nd Skill
순보순살 - Shadow Slash
Cooldown: 11 seconds (
Lv1 Damage: 847% (
MaxLv:
Type: Slash
Bleed Debuff: Available at Lv8
Teleports forward and slashes the enemy.
At level 8 this skill induces bleeding.

1st Skill: 비선
Increases traveling range by 9 meters and overall damage by 20%.
This is a good skill for mobility whether it be getting away or closing range.

2nd Skill: 급습
Guarantees critical hit when the enemy is bleeding.

3rd Skill
삼연살 - Three-Strike
Cooldown: 10.2 seconds (
Lv1 Damage: 404% x3
MaxLv:
Type: Strike
Does a three hit strike that sends smaller enemies up in the air.

1st Awakening: 탈영
Genjutsu-type skill that spawns an alter-ego to strike the enemy, forcing your character a safe distance back.

2nd Awakening: 혈참
Type: Slash
Press E at the end of the skill to do 3 extra slashes for 50% of the total skill damage.

EX Skill 1
순보순살 - Shadow Slash EX
Consumes 1 EX Gauge
Cooldown: 3 seconds (no change LvMAX)
Lv1 Damage: 4041% (
MaxLv:
Worth 1 point for invincibility frames.
Gains 2% damage bonus per bleed stack, removes bleed after use.

4th Skill
술법: 승천 베기 - Taijutsu: Ascension Slash
Cooldown: 14 seconds (9.2 seconds LvMAX)
Lv1 Damage: 1123% (2803% LvMAX)
MaxLv:
Type: Slash
Quickly slashes the enemy upwards, knocking smaller enemies up. Can be followed up with Q to execute Hell provided the passive is learned.

While the skill is simple, it's very powerful when maxed considering the combined powers of slash and hell. The only problem with this is that the sp consumption is very high for supposedly around 10k% damage (counting end game ether set)

1st Awakening: 혈풍
Press E instead of Q after the initial slash to perform a mid-air spin that sucks close enemies in towards you.

2nd Awakening: 나락연마
Increases the damage range of Hell by 25%.

5th Skill
인법: 연환 수리검 - Genjutsu: Shuriken Chain
MaxLv:1
Type: Piercing
Allows for extra shurikens to be thrown by pressing 수리검 - Shuriken repeatedly.
Also allows a second shuriken to be cast when using Ascension Shuriken.
If disrupted during this skill, you can follow up with Ascension Shuriken to toss up four giant shurikens instead of the usual two.

6th Skill
술법: 승천 베기 ㅡ 나락 - Taijutsu: Ascension slash ㅡ Hell
Lv1 Damage: 100% in ratio to 술법: 승천 베기 - Taijutsu: Ascension Slash
MaxLv:1
Type: Strike
Press E after the initial hit of Ascension Slash to perform a piledriver on the enemy.
Disrupts super armor of smaller enemies, deals damage to large/giant boss type enemies.

This skill provides invinc frames.

7th Skill
특수기, 귀영보 - Special Skill, Prey Tracer
Cooldown: 18 seconds (6seconds LvMAX)
Lv1 Damage: 898% (2274% LvMAX)
MaxLv:13
Type: Slash
Bleed Debuff
Lv1: Normal rate of inflicting Bleed
Lv6: Improved rate of stage 2 bleeding.
Lv11: Higher rate of stage 3 bleeding.
When the enemy is knocked silly, right click to spawn behind the enemy and slash them from behind.

While right click skills are normally useless and left as is, Prey Tracer is a preferred combo skill when used with Toxic Mire. Since this skill triggers right click often and can be used with several mob-spawning bosses, Prey Tracer can be maxed for high damage, short cooldown, and be spammed to stack level 20 bleeding easily. This does very devastating damage when followed up with Torso Sting, which deals a total of 10% more damage per stack of bleeding (max stack of bleeding is 20).

Note that since right click skills don't work with bosses directly anymore, this skill is probably best to leave at level 1 end game as your main concern will mostly be bosses.

8th Skill
술법: 급소 찌르기 - Taijutsu: Torso Sting
Cooldown: 20 seconds (11.5 seconds LvMAX)
Lv1 Damage: 2874% (7482% LvMAX)
MaxLv:18
Type: Piercing
Damage bonus per stack of bleed: 10% (Max 20 stacks)
Very powerful skill. Deals a fatal stab to the lower part of an enemy.
For each stack of bleed the enemy is inflicted with, the overall damage of this skill goes up by 10%.

1st Awakening: 척살
When the enemy is attacked from behind, overall damage is further increased by 20%.

2nd Awakening: 혈류
Stabs the enemy with intent to worsen their bleeding. When you stab an enemy that's bleeding it no longer removes the stacks.

9th Skill
술법: 귀영 베기 - Taijutsu: Prey Slash
Cooldown: 38 seconds (20 seconds LvMAX)
Lv1 Damage: 2116% (6430% LvMAX)
MaxLv:9
Type: Slash
Bleed Debuff
Lv1: Normal rate of inflicting Bleed
Lv6: Improved rate of stage 2 bleeding.
Lv11: Higher rate of stage 3 bleeding.
Teleports behind the enemy and deals a powerful back attack. When leveled, chance of bleeding improves as well as higher chances of multiple stacks of bleeding. This skill is very good for getting in back attacks with Torso Sting. This skill can also destroy super armor with a successful back attack.
If an enemy is out of character view, the skill cancels and goes into cooldown.

1st Awakening: 운신
If Stealth is in cooldown, using prey slash will reduce the cooldown of Stealth by 5 seconds each time it's used.

2nd Awakening: 분신술
Creates up to 5 alter egos to slash enemies from behind in a 15 meter range provided each enemy is bleeding. If the enemy is bleeding you'll deal 30% more damage, but you lose the ability to break super armor.

10th Skill
인법: 동나무 환영 - Genjutsu: Welcome, Mr. Log! (aka log trap)
Cooldown: 60 seconds (20 seconds LvMAX)
Lv1 Damage: 2910% (6430% LvMAX)
MaxLv:9
Type: Strike, Fire
When struck by an enemy, press E to replace yourself with an exploding log and escape safely. The log recovers the hp you initially lost from the hit prior to your escape, and upon explosion stuns enemies for about 2 seconds.

11th Skill
인법: 사방베기 - Genjutsu: Slash Dance
Cooldown: 45 seconds (
Lv1 Damage: 846% x5
MaxLv:
Type: Slash
Lv1: Normal rate of inflicting Bleed
Lv5: Improved rate of stage 2 bleeding.
Lv10: Higher rate of stage 3 bleeding.
Press next to an enemy to execute 5 teleporting slashes. During this skill you gain invincibility frames. Each strike has a chance of inflicting bleed.

1st Awakening: 대연격
Adds 2 extra hits to the skill chain, providing longer invincibility frames and more damage.

2nd Awakening: 사영
Strikes the enemy once and leaves them being attacked by one of your alter-egos. You lose invincibility frames but can follow up with other skills.

12th Skill
인법: 승천 수리검 - Genjutsu: Shuriken Ascension
Cooldown: 15.8 seconds (no change LvMAX)
Lv1 Damage: 219% x5,
x10 hits if used during 수리검 - Shuriken's passive,  연환 수리검 - Shuriken Chain
MaxLv:
Type: Slash
Bleed Debuff: Chance of bleeding
Tosses up one giant shuriken star to damage enemies in front of you. Enables you to toss up two with 연환 수리검 - Shuriken Chain learned. While the range seems short, the skill reaches a lot farther than one could anticipate.

If used after being hit in the middle of using Shuriken chain, you'll pull out four giant stars instead of the usual two, along with some added invinc frames.

1st Awakening: 혈풍
increases chance of bleeding by 10%

2nd Awakening: 횡참
Changes the skill into a Hold skill. Hold the skill key to throw two giant horizontal shurikens with same chance of bleed rate and damage that gathers mobs to the front of you. Taking this awakening gets rid of the counter effects when interrupted during Shuriken Chain.

EX Skill 2
비기, 귀영 베기 - Secret: Prey Slash EX
Consumes 2 EX Gauge
Cooldown: 3 seconds (
Lv1 Damage: 10962% (
MaxLv:
Type: Slash
Damage bonus per stack of bleed: 2% (Max 20 stacks)
While normally EX skills suck, this is a signature skill of assassin known for its ridiculously massive damage.

Provided the enemy is at max stack bleeding, and you have damage boosts for Prey Slash, Stealth, poison Mire, etc. You can deal a ton of damage in one strike on successful back attack. Recent nerfs have made the skill slightly much weaker but still quite deadly.

The skill itself is normally buggy, can miss easily and waste your EX entirely if an enemy is lying down or out of view, or you could end up slashing them from the front depending on distance, dealing weak damage. With that in mind it's not entirely a bad idea to leave it at 1 point for invinc frame purposes either.

13th Skill
인법: 기폭찰 수리검 - Genjutsu: Explosive Kunai
Cooldown: 64 seconds (40 seconds LvMAX)
Lv1 Damage: 2756% x 2 (4676% LvMAX)
MaxLv:13
Type: Strike, Fire
Damage bonus per stack of bleed: 5% (Max 20 stacks). Cancels Bleed after use.
Stun Debuff: When used on an enemy with 10+ stack of bleeding, duration 5 seconds.
Tosses an explosive kunai at an enemy then detonates it.
If the enemy is bleeding, the skill does 5% more total damage for each stack of bleed the enemy suffers from. If the enemy is at max bleed stack, kunai does 50% more overall damage and stuns the enemy for 2 seconds.

This skill can be used in the air and also destroys super armor.

1st Awakening: 화둔
Throws five exploding kunais in a narrow path, about 2 meters.
Each Kunai has about 40% of the base damage, though weakened per kunai, when used on a large boss or a cornered boss this skill deals very good damage.
This skill loses super armor breaking ability in exchange for more potential damage.

2nd Awakening: 연풍
Sucks in enemies for 1 second then blows up, dealing 50% additional damage. useful for clearing multi-kill quests before hitting level 60.

14th Skill
술법: 폭쇄 이탈 - Explosive Gift
Cooldown: 65 seconds (
Lv1 Damage: 6306% (
MaxLv:
Type: Strike, Fire
Plants and detonates a bomb under your feet, lifting you off into a somersault away from the enemy. Powerful skill with good range that can be used to get out of many skills.

1st Awakening: 비연
Hold the skill to jump forward and drops three bombs, doing 50% damage per bomb. Damaging on large bosses but is awkward to use for escaping. Tap the skill key to execute original skill instead.

2nd Awakening: 불바다
Upon using the skill, leaves a magma pit in place that deals 2.4% damage of your total damage from the skill constantly.

15th Skill
인법: 은신 - Genjutsu: Stealth
Cooldown: 100 seconds (70 seconds LvMAX)
MaxLv:4
Type: Buff
Invisibility duration: 7 seconds +1 second per level
Movement Speed buff: +20%
Critical Rate buff: +50%
Becomes invisible for 7 seconds. Enemies won't see you, but if you take flinch or knock down damage you will become visible again. While invisible, you gain 20% move speed and 50% critical rate for the duration of the skill. Skills and normal attacks will not cancel your invisibility.

1st Awakening: 은밀보범
Transforms your passive Q. When struck by an enemy, press Q to step back and become invisible for 3 seconds.

2nd Awakening: 습격
When in stealth mode, gain 10% overall damage up.

16th Skill
인법: 눈보라 수리검 - Genjutsu: Shuriken Storm
Cooldown: 110 seconds (
Lv1 Damage: 215% x73 (
MaxLv:
Type: Piercing
Bleed debuff: 10% chance + 1% chance per level
MP eater. Throws a constant barrage of shurikens that slows the enemy down with sheer force of numbers while constantly chipping away at your MP. Finishes the skill with a final toss of stronger shurikens that cause flinching. Movement keys changes trajectory when throwing, and all shurikens pierce.

Each shuriken has a 10% chance of causing bleed with a 1% increase per level. Final Shurikens deal same damage.

1st Awakening: 폭쇄
On top of the chance of bleed per hit, each shuriken will now have a 30% chance of exploding upon impact. excerpt from Bushman: This awakening loses the ability to slow down an enemy's actions, but it sort of makes up for it with the explosions since they make them flinch. The explosions obviously hit other enemies nearby so if you're using this on a group, the damage can rank up pretty high. All shurikens pierce.

2nd Awakening: 앵화연무
Transforms Shuriken Storm into a Blossom Storm. Upon skill usage you become invisible for two seconds, while the blossom storm strikes enemies 15times for 200% of the overall damage of the original skill, with 50% chance of inflicting bleed each hit.

This is a powerful skill that can be put to use with other skills due to its mobility.

17th Skill
술법: 맹독 수렁 - Taijutsu: Toxic Mire
Cooldown: 38 seconds (
Lv1 Damage: 265% x33 (
MaxLv:
Type: Poison
Movement Speed debuff: -30%
Tosses a kunai at the ground that sprays a corrosive toxin in a large area, reducing all enemy movement by -30% and dealing constant damage for 10 seconds.

1st Awakening: 마비산
Slash Resistance debuff: -5%
Infects the Toxic Mire with an even more venemous poison that reduces slash resistance of all mobs in it by -5%
-5% slash resistance may seem small but the effect on enemy defense is huge.

2nd Awakening: 탱주
Condenses the poison to half the size of the normal aoe to make it more potent.
Though the size of the poison radius decreases severely, the poison becomes more damaging and does 100% more damage each hit.
-5% slash resistance is still stronger than this. :|

18th Skill
비법: 기회포착 - Seishinteki: Opportunity
MaxLv:5
Type: Passive
Increases base critical rate by 1% per level.

19th Skill
비술: 독바르기 - Boryaku: Poisoned Blade
Cooldown: 30 seconds
Duration: 30 seconds
MaxLv:5
Type: Buff
Enemies tagged: 1 (5 LvMAX)
Attack Speed Debuff: -10%
Move speed Debuff: -10%
Slash resistance Debuff: -10%
Secretes your blade with poison, the effect lasting 30 seconds.
The next enemy you strike becomes slightly paralyzed, losing 10% aspd and mspd, and their resistance to slash attacks drops by 10%.

Leveling this skill increases the number of enemies that can be afflicted by poison by 1 for each level.

-10% slash resistance is super op.

20th Skill
비술: 쇠약화 - Boryaku: Heartless
Cooldown: 30 seconds
Duration: 10 seconds
Critical Rate: 2% (10% LvMAX)
MaxLv:5
Type: Buff
Concentrates the mind to increase critical rate by 2% for 10 seconds.
Each level added to this skill adds 2% more critical rate.

21st Skill
비법: 쇠약화 - Seishinteki: Chemical Breakdown
MaxLv:1
Type: Passive
Deteriorate Debuff: -1% attack, -1% defense, -30% recovery rate per stack (max 5 stacks)
Every time you inflict bleed on an enemy, there's a 5% chance you will inflict deteriorate debuff. When the enemy is deteriorating, the effect lasts 20 seconds and can be stacked 5 times. For each stack, the enemy loses -1% attack and defense, and their recovery from flinch, getting back up, healing, etc is reduced by -30%.

22nd Skill
인법: 수리검 대차륜 - Genjutsu: Shuriken Wheel
Cooldown: 150 seconds (
Lv1 Damage: 1577% x16 (
MaxLv:
Type: Slash
Bleed debuff: Small chance of bleed each hit.
Tosses an absurdly huge shuriken that constantly damages enemies and keeps them in place.

1st Awakening: 연회
Adds 1 second to the skill duration, allowing for extra hits.

2nd Awakening: 호묘
Throws the gigantic shuriken in a counter-clockwise direction, dragging all enemies with it towards you and dealing 180% more overall damage. Hits are reduced and good luck getting it to hit massive bosses enough for the damage to be reasonable.

23rd Skill
비법: 절명 - Seishinteki: Technique
Type: Passive
Bonus Crit dmg while enemy is bleeding: 1% (5% LvMAX)
Max Lv:5
Whenever an enemy is bleeding, deal 1% more critical damage per critical/level.

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