Tuesday, May 13, 2014

Lv60 Set Equipment Guide

Ether Skill Set Evolution List


Monster Subjugation Sets. These are light blue tagged equipment that are powerful on their own (specific skill boosters), but generally shitty end game.
Final Tier Weapons have a weaker chance of high damage per hit.

Dimension Library Craft Sets. These are also light blue tagged, but they generally increase element damage. Useful and very powerful if you plan to stack very high element.

Legendary Equipment Sets. These are gold-tagged for tier 1 type Legendary, Orange-tagged for tier 2 type Legendary. While equipment from Legendary Sets tend to provide a much better defense and slightly higher stats, truly notable Legendaries are Accessories and Weapons, and Ghost Knight Shoes in particular.


  • Accessories: Very high base stats vs Ether and other accessories, and they also come with various special effects that many find valuable.


Examples of special effects from Legendary Accessories 
(because the list is huge and I dont have a list of them all ._.)
Cloud Nine: Chance upon attack that you summon several fluffy clouds to fluff enemies to death
Temptation: Chance upon attack that you seduce the enemy for 5 seconds
Grand Laser: Chance upon attack that you execute a rampant form of lv50 time mage's skill.
Ice Orchid: Chance upon attack that you send a wave of Ice Orchids to freeze enemies.
Air Barrier: When hit while in midair, receive 1 damage with a 60 second cooldown
Cheer Leader: Every time someone in your party gets a certain amount of combo hits your character starts cheering (silly joke stat)

and there's many more of these types. I'm probably going to list dungeon-specific legendaries later on.


  • Weapons: Legendary weapons have a higher stat and enhancement growth than all other weapons making their raw power usually better. Specialties on legendary weapons tend to decide whether they exceed Ether weapon or not, though.

The most notable weapon being Ghost Knight's Legendary, with severe damage output and the special ability to call Ghost Knight into battle every 15 seconds to attack, with 5% chance to stun for 3 seconds on each hit.

There are some other legendary weapons like this but the list is pretty big and I don't have one on hand.


  • Ghost Knight Shoes: They provide an absurdly huge amount of movement speed, 15% from raw stats alone, roughly 22~23% mspd up from rolling high appraisal. No excuse for getting hit when you're wearing these.

Ether Dungeon Equipment Sets. Light Green-tagged Equipment. These are easy to get, and as such, easy to + beyond +10. Because of the large abundance of Ether equipment and the values behind the equipment, Ether Set is almost always the more optimal choice over all other equipment sets.


Note: Make sure you +10 or higher Ether Equipment in their basic form BEFORE upgrading. It's a huge waste of money and mats if you upgrade first then + later, lol.
-As for appraising stats, wait a bit. you get MUCH better values at final evolution for Ether Set.


  • List of Ether Sets:
  • 마기온 세트 - Skill Set. Improves the damage from several of your skills which is amazing.
  • 맹공 세트 - Damage Set. Provides a primary focus on minor damage stat improvement.
  • 치명 세트 - Critical Set. Provides a primary focus on critical damage stat improvement.
  • 고속 세트 - Speed Set. Provides a primary focus on aspd/mspd speed stat improvement.
  • 방벽 세트 - Defense Set. Provides a primary focus on damage reduction stat improvement.


Now out of all these sets lets pick the best.



  • 마기온 세트 - Skill Set

맹공 세트 - Damage Set
치명 세트 - Critical Set
고속 세트 - Speed Set
방벽 세트 - Defense Set

So now we know which is top. Why Skill Set? Because it provides insane damage bonuses to your skills, far outclassing the new sets, even being able to contend against many legendary equipment.



  • Choosing your Skill Set:

Priority skill damage Specification:
It's best to pair up two 4/6 Sets, as you only need 4/6 of a final tier Ether Set for Skill damage bonus.
Note that two of the same 4/6 skill type will NOT stack, so it's a waste to choose two+ same-types.

This is pretty good to do early on for big damage output. You could choose the 2nd set to fill spaces you can dispose of for legendaries later, mentioned below.

Legendary Specification:
Choose a primary 4/6 Skill Set that utilizes slots where less useful Legendaries can take hold, example:
Ether Skill Set Hat, Glove, Top, Bottom for two powerful skills.
This leaves open 5 Legendary slots for Shoes (EX: Ghost Knight Shoes), Weapon (EX: Ghost Knight Weapon), Accessories (Cloud Nine, Grand Laser, Air Barrier etc.)


Of course, the choice is up to you to decide on what legendaries you're aiming to get.


  • Ether Weapon:

Working towards a +12/+13 Ether Weapon is very useful even as a standalone from your Ether Sets because of its special ability final tier which is:
7% chance per hit of that particular hit dealing 50% overall damage.
1% chance per hit of that particular hit dealing 150% overall damage.


Because of this, a +12/+13 Ether Weapon will last you quite awhile on its own, and since they're relatively common, the worst part will be spending gold.

  • List of Skill Set Evolutions:

Note: I do not have Valkyrie Skill Set evolutions as I haven't found a set of them posted on the kritika forums nor do I even know if they exist.. If you have a Valkyrie and getting Skill Set for her, please send me a screenshot of whichever evo types you got and I'll be sure to compile a list of them.



Skill Sets usually affect a certain part of your skill, such as a 2nd half of it or a final explosion hit, etc, but the overall damage boost tends to be very high and makes certain skills worthwhile to max.



All Skill Sets assume you use the original skill or take an awakening that retains that form of the skill. Damage bonus from the set might not apply if the skill has been transformed into a completely different type via awakening.




Warrior Ether Skill Set


Rogue Ether Skill Set


Magic Gunner Ether Skill Set





9 comments:

Unknown said...

Thanks for the quick update on the new ether sets. I know the update just arrived so it's much appreciated having an idea of how to tackle the new equipment content. Looking forward to the skill set translations.

Anonerss said...

Thanks a lot for the translation and everything, from here and everything else you've done so far. It has helped make the gaming life in Kritika a lot easier and leisurely mainly due to your efforts.

Arkena said...

No problem, will get it done as soon as I get home lol. I have a list of branching sets and their effects so should be relatively quick.

Unknown said...

Hi, thanks so much for the translations! But, I was wondering how you get the extra equip slot on the left? Thanks!

Arkena said...

Ah yeah, that's the artifact slot. Normally you get a quest to unlock it once you reach 1000 Ether Force but I'm not sure if that still applies because they removed Artifact Dungeons temporarily, so might get it sooner? They got some cool effects like Accessories too, some much more useful actually.

Unknown said...

That makes more sense now. Thanks!

Unknown said...

I have a question about Breaker's skill set: is the damage boost still applicable to the awakened version of Heatwave Crusher that's modified into a single hit ground pound attack?

Arkena said...

I'm not quite sure, since the skill for heatwave crusher on breaker set states that the final explosion damage increases by 350%. I'm actually making a 2nd set right now to test it since I got that awakening to try it out, so I'll let you know when I finish it lol.

Unknown said...

All right, thanks.

Post a Comment

 
Design by Free WordPress Themes | Bloggerized by Lasantha - Premium Blogger Themes | Online Project management