Friday, April 25, 2014

Unbalanced and Broken PvP

Honestly there's just no other way to put it. I mean what do you even expect out of PvP when all the classes have explosive skills? There's a severe crack in balance so I'll just list out the only PvP chars in this game:

Cat Acrobat
Demon Blade
Shadow Shaman

Berserker, Mystic Wolf, Valkyrie, and maybe Assassin are cutting it close, but Time Mage, Ice Mage, and Breaker are completely hands down useless in this mess. For Time and Ice? Support sure, Breaker? Useless in all forms.

I'll just leave this here to show a general idea of the flaws with PvP and the ridiculous power curve with Cat Acrobat alone.



https://www.youtube.com/watch?v=3xPc-rfBnGA

Monday, April 21, 2014

Kritika: System/GFX and Character Combat/Hotkey Config Guide

Translations for System Button Config settings and Character Combat Hotkeys will be listed here. I'll update this whenever allm adds some more functions but it's been quite some time so I'm pretty sure it's safe to say no more new changes will occur.

On the off chance that the "Click on Image" feature no longer works,
I have provided album formats for the config settings as well.

System Settings


Below is the list of GFX settings



Sound Tab Settings



Misc. Settings



Control and Hotkeys Settings


Character Combat Type Setting

Full Image

Hotkeys Setting

Full Image

As always, feel free to leave a comment if any questions arise.

Kritika: Menu and UI Guide

This will explain the basic functions and segments of the game.
Anything that needs full attention to detail will have their own post with redirect.

Mirror
This is typically what you'll see upon entering the town after prologue,
so a little explanation:

1. System Menu
 -Pressing Esc brings this menu up. As you can see, the left side is all the System-related stuff Right side is Community stuff. Individual buttons will be explained below.

2. Chat Window 
 -Little Gear Icon lets you choose what you want to see, you can push out tabs and other stuff.

3. Channel Ticker
 -Change Channels with that instead of using the System Menu if you'd like. In Battle, it shows you the dungeon name and difficulty via color:
Easy, Normal, Hard, Heroic (aka Hell)

4. Area Map
 -In Battle, red dots indicate engaged enemies. Typically you can't move on untill all enemies are dead.
 -It's probably better for you to get familiar with the town icons yourself.

5. Quest Tracker
 -You can tag up to 5 quests to follow. When you enter a dungeon, you'll only see the quests that pertain to that particular dungeon. You'll also see a Scroll next to the dungeon name indicating you have quests there. Simple Stuff.

6. Fatigue (FTG) Gauge
 -Yes the little green gauge is a FTG bar, and yes this game runs on a FTG system.
 -Often there are events where you receive rewards or bonus buffs for consuming FTG.

7. HP Gauge and Skill Tree Indicator.
 - HP Changes colors depending on which debuff you've taken.
 Slow/Frozen - Your speed slows down or you stop completely. During super armor skills you resume the skill once freeze wears out. 
Burn - Minor/Major damage over time (dot) depending on the power of the element.
Shock - Character involuntarily flinches in intervals. Very annoying without super armor skills.
Poison - Attack hits you with fixed ratio to your max hp, then proceeds to do smaller dot damage in ratio to character hp. Nasty stuff.
Mortal Wound - The initial hit isn't so bad, but while you're inflicted with Mortal Wound any subsequent attacks will take off a % of your hp depending on how powerful the wound is.

As for the Skill Tree Indicator: You can purchase a 2nd one via cash shop or market. Pricey stuff, but you get a second skill tree. Mostly good for a PvP build alternative.

System-related (Red Button) Stuff


System Config
Graphic, Sound, Sensitivity related stuff here, as well as community settings.

Control Config
Character Combat Mode and Hotkey layout configuration can be found here.

Channel Menu
Brings up a list of all the channels and levels it's recommended for. Being on the right channel gives you an exp and item drop bonus so don't miss out on that. Alternatively, you can use the top right of your screen to change channels.

Event Board
Shows you the current Events, Cash shop deals, and Update information going on with Kritika at the moment. Clicking the banners opens a web page to that particular thing.

2nd Password
Also known as the automated foreigner banning feature. If you're not going to keep a permanent log of your 6-12 digit password and you're not Korean, then don't bother using this. If for some reason you need to see this, here's my translation.

Quit Game
I'm sure you're going to want to at some point.

Gay Pony Orgy
Something very few will ever see, unless you're into that kind of stuff you sick nasty pervert.

Community Related (Black Button) Stuff

Inventory

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Opening Inventory allows you to view character stats, PvP Stats, and Titles.
You'll unlock more inventory space as you level. Locked partitions indicate the level that they disappear.


Quests

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Quests are usually super simple stuff. Kill Monsters, bosses, break items, return to NPC. In few occasions you'll need to "Clear All Sectors", Get "X amount of Chain kill X times", "X amount of Back Attacks", "Kill boss in X minutes", etc. I'll be sure to provide a list of these vague quests later on to use as reference.


Skills

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Kinda self explanatory, right?
I'll have a big big guide of all the skill names and descriptions along with their awakenings up soon, half the classes are done at this point in time and christ am I tired from all the typing I've done for that damn thing.
-The game warns you to double check before finalizing and warns you when you're canceling your point additions, so there's some safeguards when working on your skills.
-You can right click a skill to see a video of it in action.
-Casting-type skills require you to aim the skill before it takes effect.
Warning: Smart Cast function is basically auto aim for skills, but it's very buggy depending on the map terrain. If you were to, say, aim it at an enemy standing on the side of a hill, the skill takes effect right behind your char. Use Smart Cast at your risk.


Titles and Emblems

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Titles are a big part of your stats.
-Completing all the title quests for Lv1-60 Area and Dimensional Library Titles gives you Permanent Stat bonuses indicated at the bottom.
Of course, Dimensional Library is a pain in the ass since you have to do 480 Runs between four different dungeons to clear it.
-Titles also have their own stats, so that's nice.
-2nd Page is Emblems. Emblems you purchase from the cash shop as a part of a special deal or from the Market, they come with several stats.

I may do a translation of all title requirements later on. Until then, this brief description remains here.


Friend List and poking people with Right Click

















I shouldn't have to explain.
Left is Friend List, Right is wot happens when you Right Click a person.
- +10 Favor when you give people on your friend list a gift. Max 5 Gifts per day.
- +50 Favor when you receive gifts. You're limited only by the amount of active friends you can find.
- You can purchase a present for 500 Favor. These have random minor items inside it.
- Ranking Stuff is purely for e-peen purposes.
Unless you're a jackass and way into those things, don't worry about it.


World Map
In case you ever wanted to see the world. It's a bit confusing to follow via the zones as reference because allm has no idea how coordination works, which is why they've actually moved area locations a few times since release. Honestly I don't think they have it down still.


Mail

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Oh Boy, mail. Who's up for some Blues Clues?
-Sending people mail consumes the daily limit set by market usage so keep that in mind.


Market

Mirror

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Well what did you expect from a Market.
-Just so you know, the automated "current cheapest seller" function is very accurate.

Ch. Party aka list of parties on the Channel you're currently on
No Image! Well I'm a lazy person, what do you expect from a guy who can't be bothered to post daily on his own blog?

Anyways, you can join parties and change the settings of your parties to be specific to levels and what not. Maybe I'll put up a translated image later who knows.

Guild
Opens Guild Window. Bit lazy to be doing translations for that so yeah. Perhaps later?

Cache
Opens your Cash Shop items from Events or Cash Shop Purchases. Most items don't expire unless it indicates in yellow on the item description.

※PvP aka broken and unbalanced garbage
Opens the PvP window. Word of advice, if you aren't a Shadow Mage, Cat Acrobat, Demon Blade, or Berserker, or if you're fighting these types, then prepare to have your ass handed. As far as PvP is concerned, these are the only classes in the game.

Updating parts of this guide with fixed links soon!

Kritika: Getting Started (KR)

This'll be for those playing the Korean version to get started. If you need an account find a friend in Korea. At this point in time, Hangame does NOT need a KSSN to play Kritika, as it is not an 18+ MMO, but they do need SMS verification, max 3 accounts per cell phone.
*Do not ask me for an account as I am dry, and no, no alternatives. I do not deal in illegal bs.
Find someone willing to help you with that, I'm sure there's a few sites.

Maintenance is on Thursdays 6AM KST. Earlier if it's an entire site Maint.

-Hangame Users: http://kt.hangame.com/download/download.nhn
-Nexon Users: http://kt.hangame.nexon.com/download/download.nhn

-Log in, Hit Game Start.
You'll need pop-ups unblocked as you need to install the reactor.
If you're having issues then here is the reactor. I recommend getting the latest off the site though.
-Let the game patch up and you should be good to go.

If "Click to expand" on images below is not working: Mirror

Currently this is what you should see when you first start out.
Everything's on one server.


Important: Never use this unless you're well organized.


Finally, You should have something like this, without characters.


Pick your Poison. You can have a max of 10 Characters.


Design, Name, Finalize. You can view the class videos in the 2nd Tab, but you cannot choose your profession UNTIL Level 15.
If there are any issues feel free to leave me a comment.

Monday, April 14, 2014

Kritika: Stats and damage Information guide



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This is the stat window from your inventory screen. Top right button of that brings this out. This will explain what the stats do and what equipment can influence it. All the stats here can be found on your equipment, so use it as reference. I'll be sure to outline varying stat names (mostly greater/boss) when applicable.


First Segment: Basics

HP (생명)
-Becomes MP for Berserkers after level 50.

MP (마나)
-Influences Berserker's max HP.

Attack (공격력): Your basic attack stat. More attack more pain as they say.

Damage (데미지): Final influence in Attack and Ether. The percent of damage increases your actual attack/skill after all initial modifiers are considered, making it a very powerful stat.

Inc. Damage (타격당 데미지): formally Increment Damage. While a somewhat rare and difficult stat to build, this influences increasing damage in combo hits per individual enemy. Having high Inc. Damage means TONs of damage when you're able to do high combo numbers (hundreds) to a particular enemy.
- This stat best influences Dimension Controller, Cat Acrobat, and Berserker.
- Reasonable for Shadow ShamanCrimson Assassin, Mystic Guardian, and Freezing Blaster
- NOT good for Burst Breaker, Demon Blade, and Valkyrie (boss / end game anyways)

Defense (방어력): Typical defense stat. Some skills can increase defense by a percentage, and this stat is what it directly influences. By default Super Armor (when unspecified) adds 50% more defense.

Damage Reduction (받는 데미지 감소): Reduces damage done from an enemy by a percentage after defense has had its influence in reducing damage.

Inc. Damage Reduction (받는 타격당 데미지 감소): formally Increment Damage Reduction. Decreases damage done per hit in a boss or mob's combo. Unless you've been knocked into the air, you should really be using that Q or some form of counter to make this stat useless.

Ether Force (에테르포스): Powerful Stat, which also doubles as your second leveling curve. Once you reach level 60 you unlock more dungeons and Awakening Quests by gathering Ether Force from Ether dungeons. This stat transforms your base stat into a powerful secondary attack with diffuse properties.

2nd Attack (초당 공격력): Your secondary attack, which is influenced directly by your base attack, damage, speed, and Ether Force. While the number is large, it's not quite what it seems.. whenever an attack of yours hits, it deals a second hit roughly half of your initial strike, which sometimes branches into a weaker third and fourth hit. 

Second Segment: More basics

Accuracy (명중): Makes your attacks hit in full more often, more accuracy means less of you seeing the word "Graze" followed by shitty damage. When an attack deals a "Graze", you only deal 10% of your full damage in that hit. Not nice, but better than the old "Miss" stat I suppose.

Evasion (회피): Makes enemy attacks miss you more often. While this stat seems nice, there's really no way you can build up enough Evasion to make it valuable to you. The most you can really influence with Evade is roughly 5% chance of an attack missing you, so better to do without, or as unwanted as it comes on equipment.

Attack Speed (공격 속도): A nice and important stat. Attack Speed influences the speed of both your normal attack and skills, and is one of three main contributing factors to the amount of Ether Damage you do. It also influences the number of hits you do with certain skills.
- This stat best influences (extra hits) Cat Acrobat (speed queen), BerserkerBurst BreakerDemon BladeTime Mage, and Shadow Shaman.
- Reasonable for Mystic Guardian, Crimson Assassin, and Valkyrie.
- Doesn't have much influence with Freezing Blaster.

..Of course attack speed is still vital end game for all classes. skill stacking is amazing.

Movement Speed (이동 속도): Vital stat for all characters. More movement speed means easier time gaining a safe distance and vice versa, which is important in many end game dungeons.

Town Movement Speed (마을 이동 속도): Makes getting around town easier, because in two years the brilliant minds sitting around in allm devised this time saving stat when they couldn't have effing decided to add a teleport service in each town. The game is based around time distortions ffs.

Critical Rate (크리티걸): Was once a percentage stat. The reason behind this change is that some characters and equipment add Base Value Critical. This means that with Critical Rate in a numbered value, it has a more defined multiplier influence when it comes to an increased Base Value Critical. 100 Critical Rate = 5% crit rate. 1000 Critical Rate = 50% crit rate, 2000 Critical rate = 100% crit rate. Can't pass 2000 and good luck getting that high as anything but a Breaker, Assassin, or Shadow Shaman.
- This stat is valuable to all characters. 1000 Critical Rate between skills or base value is relatively easy to get end game, at the very least.

Critical Damage (크리티컬 데미지): The multiplier you do on a critical hit. By default this stat is 150%, which is x1.5 more damage on criticals, for the lazy minded.

Critical Evasion (크리티컬 회피): Do you really think many mobs or bosses do criticals.

Critical Damage Reduction (받는 크리티컬 데미지 감소):

Third Segment: Greater Mobs
[Greater] Refers to Greater Mobs, as it may come off as rather vague.
Greater mobs are basically mini bosses or rather, just tougher version of mobs.
They usually have multi-tiered health bars and different colored names than your typical mobs.
Instead of an explanation for each stat, just know that [Greater] Stats are a multiplier when added with base attack and stats. With that said, Greater stats are still pretty damn useless.

[Greater] Damage (상급 데미지)

[Greater] Inc. Damage (상급 타격당 데미지)

[Greater] Damage Reduction (상급 받는 데미지 감소 )

[Greater] Inc. Damage Reduction (상급 받는 타격당 데미지 감소 )

[Greater] Critical Damage (상급 크리티컬 데미지)

Fourth Segment: Boss Monsters
Unlike [Greater], these stats are rather valuable.
It's best to try and get boss damage with damage when it comes to equipment, when it's applicable, because the stats here are a multiplier when added with base attack and stats, making high boss damage and critical very nice.

[Boss] Damage (보스 데미지)

[Boss] Inc. Damage (보스 타격당 데미지)

[Boss] Damage Reduction (보스 받는 데미지 감소)

[Boss] Inc. Damage Reduction (보스 받는 타격당 데미지 감소)

[Boss] Critical Damage (보스 크리티컬 데미지)

Fifth Segment: Elements
Very powerful stuff this is, in high numbers anyways.
Your total damage boost when dealing elemental damage is increased by .3% per point of element.
End game, you're going to want to imbue your main weapon with an Elemental Transform Orb to make use of the increased damage and pretty benefits element stat gives.
Here's a list of effects by points of element:
30 Element = Basic elemental debuff effect (duration: 15 seconds) unlocked.
60 Element = Advanced elemental debuff effect (Lv.1 Magic) unlocked.
90 Element = Elemental attack (Lv.2 Magic) unlocked. 20% chance of casting per attack.
120 Element = Elemental Summon (Lv.3 Magic) unlocked. 10% chance of summoning per attack.
Any more obtained after 120 is just more damage.
You can gain additional element by re-rolling accessories and affixing Elemental Orbs to them.

Fire Element (화염 강화): Influences Burst Breaker the most and Dimension Controller a decent amount. All of Breaker's skills are fire attributed so imbuing your weapon makes for a nice bonus when it comes to dealing fire damage.
- Basic Fire Debuff drops enemy fire resistance by -5% and deals insignificant dot damage.
- Lv.1 Fire gives you an invisible fire shield every 5 seconds that burns enemies touching you.
- Lv.2 Fire Allows you to shoot fireballs with a 20% chance in each attack you do. Includes skill hits.
- Lv.3 Fire has a 10% chance of summoning a fire familiar of sorts to attack. Includes skill hits.
- This stat is also recommended for Dimension Controller as some of their skills benefit from fire.

Ice Element (냉기 강화): Influences Freezing Blaster the most. All of engineer's skills are ice attributed so that's always a plus.
- Basic Ice debuff drops enemy ice resistance by -5% and deals very minor slow.
- Lv.1 Ice gives you an invisible frost shield every 5 seconds that slows enemies touching you.
- Lv.2 Ice Allows you to shoot Ice shards with a 20% chance in each attack you do. Includes skill hits.
- Lv.3 Ice has a 10% chance of summoning an ice familiar of sorts to attack. Includes skill hits.
- This element is lesser considered by other classes as poison, dark, and lightning tend to be more viable.


Poison Element (독 강화): Signature element of Crimson Assassin, dark element being other choice. 
- Basic Poison debuff drops enemy poison resistance by -5% and deals dot in small ratio to hp.
- Lv.1 Poison grants you a poison mist every 5 seconds that poisons enemies touching you.
- Lv.2 Poison allows you to fire poison balls with a 20% chance in each attack. Includes skill hits.
- Lv.3 Poison summons a poison familiar of sorts with a 10% chance in each attack. Includes skill hits.
- This stat is a considerable choice for Cat Acrobat, Berserker, Valkyrie.

Lightning Element (전격 강화): Signature element of Mystic Guardian, what with all her skills being lightning imbued, and it's a helpful element at that.
- Basic Lightning debuff has a chance of disrupting an enemy completely, even bosses, also reducing defense slightly and lightning resistance by -5%.
- Lv.1 Lightning provides a shock aura every 5 seconds that can shock an enemy touching you.
- Lv.2 Lightning brings down lightning bolts with a 20% chance in each attack. Includes skill hits.
- Lv.3 Lightning summons a thunder familiar of sorts with 10% chance in each attack. Includes skill hits.
- This stat is a very considerable choice for Cat Acrobat.
- This stat is also considerable for Valkyrie.

Dark Element (어돔 강화): Signature element of Demon Blade and Shadow Shaman, as well as another useful element. Can inflict random reduction debuffs as well as bleed occasionally, which is vital to both Berserker and Assassin as well.
- Basic Darkness debuff has a chance of inflicting random reduction debuffs, Seal, and bleed.
- Lv.1 Darkness provides a shadow shield that can inflict enemies with debuffs when you're touched every 5 seconds.
- Lv.2 Darkness allows you to cast off dark mist with a 20% chance in each attack. Includes skill hits.
- Lv.3 Darkness allows you to summon a doppelganger that will mimic your last attack with a 10% chance. This also includes skill hits.
- This stat is considerable by all classes except Burst Breaker, Freezing Blaster, and Mystic Guardian.

Sixth Segment: Elemental Resistance
Really, it's a worthless stat when considering to build on equipment. Avoid it like the plague if anything.
resistance percentage influences damage reduced from the element and improved chance of avoiding debuff.

Fire Resistance (화염 저항력)

Ice Resistance (냉기 저항력)

Poison Resistance (독 저항력)

Lightning Resistance (전격 저항력)

Dark Resistance (어돔 저항력)

Any questions, feel free to comment. I'll be sure to update whenever new changes occur.

Friday, April 11, 2014

Current Progress on Kritika stuff

Berserker Skills - Translated and finalized
Shadow Shaman Skills - Translated
Cat Acrobat Skills - Translated
Burst Breaker Skills - Translated
Crimson Assassin Skills - Translated
Mystic Wolf and Demon Blade will more than likely come next, Valkyrie Translations by end of the month. I have a rough draft of Time Mage Skills that need to be updated and Ice Mage will come sometime later.

Will be making a superhuman effort to get off my ass and do photoshop documents of basic navigation and item stuff later.

I'm still not willing to do an english pack because of the instability of .apk format and all the work that would needed to be done, so doing a large image and text guide that should survive for quite awhile as the long haul of kritika changes have finally slowed down.

Seeing as my good and only friend the google bot crawler will be seeing this for the first few weeks, I have nothing more to say on this matter.

Tuesday, April 1, 2014

Alright it's about time I stop disappearing

Going to start a kritika super guide and all that fun stuff, finish up wot I had intend to do since I got people playing again and this'll prolly benefit the 5 other foreigners playing this who happen to find me on jewgle or wotever.

With that said be sure to look out for the new stuff, got a lot coming up that I'll try my damnedest not to let up on.

 
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